I'm pretty sure most of the comments in this thread are AI bots propping up this product?
I tried the free model and it's nowhere near Sonnet 4.6 in terms of capabilities. The fact that token speed will randomly get stuck at 0/s makes sense given it's a free service, but the way it performs is more reminiscent of AI from 2025.
I recommend trying Zenject in Unity! It provides a pretty good dependency injection framework, but more importantly in reply to your comment it has a very easy to use signal bus implementation!
Now I have not tried Godot so I don't know how the two compare, but for where I work Zenject was basically the a-ha moment that made it possible to develop Unity apps/games that don't devolve into a huge unmaintanable mess.
Am I crazy, or does this mean the possibility of actually having WebXR on Apple devices in the not-so-distant future (without relying on Mozzila's outdated WebXR Viewer app)?
Somewhat unrelated, but I'm still waiting for an affordable PC monitor based on e-ink technology. Dasung has been making some progress in the area but their products are quite expensive, around $1000 or more for anything with a useable size.
People might disagree on the count of lack of colors, but to me e-ink technology seems very well suited for writing code. And who knows, maybe in a decade or so the refresh rates for these color e-ink might be in a usable range as well.
I tried the free model and it's nowhere near Sonnet 4.6 in terms of capabilities. The fact that token speed will randomly get stuck at 0/s makes sense given it's a free service, but the way it performs is more reminiscent of AI from 2025.