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ricv

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ricv
·3 yıl önce·discuss
Seeing people calling this an NVDA A100 killer, being passed around. Any thoughts on this having as much of an impact as stated.
ricv
·4 yıl önce·discuss
ah, you beat me to it. I linked some videos that highlight strafing in quake. Here's my favorite ut2k4 vid that would highlight what you're saying

https://www.youtube.com/watch?v=uSoE44v1CTQ
ricv
·4 yıl önce·discuss
strafe jumping in quake is far from trivial also various weapon aided jumps are required to play at the highest level, ut also has its own dodge jump mechanics and shield jumps. https://www.youtube.com/watch?v=A1MJPMl8B5Y

the engine physics explanation is explained here https://www.youtube.com/watch?v=rTsXO6Zicls

being unable to execute this during a match like a duel means being at a massive disadvantage.

example of good strafe jumping coupled with a plasma jump to secure map/item control and pressure the opponent on the back-foot. https://youtu.be/GFTmYD95-cQ?t=1592
ricv
·4 yıl önce·discuss
curious to which fps this is? painkiller? ut? quake? reflex? diabotical?
ricv
·4 yıl önce·discuss


  Location: Chicago
  Remote: Yes
  Willing to relocate: Yes
  Technologies: Python, C, C++, Matlab, SQL
  Résumé/CV: Available upon request
  Email: [email protected]
Summary: Bs Physics, some finance graduate courses. Most of my programming experience is from computational physics and financial data. Have some knowledge of circuits and gates from physics labs and EE electives. Most of my self studying has been finance related, Garch, VaR, stochastic, derivative pricing, market microstructure and machine learning (murphy, bishop)

Recently did freelance work for a portfolio manager at a family office that allocates to hedge funds.

I'm eager to learn and receive mentorship from bright industry people while improving my programing and math abilities.