>Remember that a nation works best when there is a shared culture and a shared language - these things being inseparable - which encourage unity and community.
Which nations are these? Looking at the current major world economies:
- US: Federal. Many immigrant communities. English and Spanish.
- China: Two major languages, two SARs, each with another official language. "Chinese Tapei" with Hokkien. Regional cultures I'm not familiar with.
- EU: 24 languages, made up of multiple countries many of which have multiple official or minority languages.
- Japan: Shared culture and language, stagnant economy.
- India: Barely half of the country speak the most common language.
It's the kind of contempt for customers that is common for software vendors but is enough to prevent me from buying hardware from them. Valve's just EOLed the Steam Controllers and their next game won't support SteamOS on Steam Machines, so why should I now feel comfortable dropping $999 on a VR headset to play it?
I've done builds in /dev/shm/ on Xeon and Threadripper with only a trivial speed-up. If it can fit in tempfs, make/cc can just load it all into RAM anyway, so I guess you only reduce the build time by the time it takes for the first read. Which would explain why '-j' on a big codebase tends to trigger my OOM killer.