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HardDaysKnight

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HardDaysKnight
·3 năm trước·discuss
I thought I was the only one that ever felt that way. It was many years ago when ICC was the only place to play online, and I was exactly the same. I could play bots, but not people. Losing to a bot was one thing, but another person? No way! I ended up writing about the online chess experience for some class I was taking at the time. I think that what's finally did it for me. And since that time, I basically accept losing, failure, as a part of the process of learning and growing in all areas of life. Some years later I played in OTB tournaments. These would be weekend events where a game could last 4 hours, and you'd play two or even three in a day. It could be pretty grueling. And of course, you have to accept your losses. It's an amazing experience to be an adult and lose to a child or teenager. But yes that's happened to me more than once. I'll also add that it's amazing to win an OTB tournament. Once I played in a large weekend tournament, six games over three days. I was in the under 2000 section (my rating was in the 1600s), and for some reason, I simple could not lose. Even in games where I would have a losing position, I would still manager to win, or in one case draw. I was bullet proof, and it was such a wonderful feeling -- felt like I was walking ten feet off the ground. The only tournament where I've ever won a cash prize, too. So, anyway, go for it. Don't let your fear of losing stop you from trying in any area of life.
HardDaysKnight
·3 năm trước·discuss
I don't understand the Golden Record. Even assuming other advanced civilizations, "there’s an infinitesimally small chance that the Golden Record will be picked up."[0] So, at some (considerable?) cost and time, something meaningless and ineffective (from the perspective of its ostensible purpose, communicating with alien civilizations) was undertaken. So what was the point? Why was it done? Note, I'm not questioning sending out probes, gathering data, space exploration, etc.

[0] https://www.atlasobscura.com/articles/voyager-golden-record-...
HardDaysKnight
·11 năm trước·discuss
I feel for you. In our house computer games, like Minecraft, began to consume all our children's (12 and under) time and attention --- they wanted to do absolutely nothing else. So, we made a rule, no computer games, except on what my wife and I called "Technology Tuesdays." At first the going was really tough, but it seems to have worked. The children now enjoying playing computer games on Tuesday (which turns out to be only a few hours after school on Tuesday), but are back to pursuing other interests the rest of the time.

On the other hand, for truly educational content, like Khan Academy, they have unlimited access.