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bexsella

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bexsella
·9 tháng trước·discuss
I would argue that the ending of the book is optimistic despite the event that precedes it. An imperfect father wants the best for his child, and does the best he can with the hand he's dealt. In a dying world of cannibals and worse, there are people who are good, and whose surroundings don't poison their view on what it means to be good. "Do you carry the fire?" is, to my mind, an incredibly optimistic sentiment.
bexsella
·3 năm trước·discuss
There's no strict technical reason for keeping Corba around. It's primarily an issue of finance. Where I work there's no real way to get funding for a maintenance task if it doesn't directly relate to a specific project (we produce a product that is utilised by various projects, and through those projects get the funding for new features, and maintenance). There's no external call to not use Corba, so we will continue to use Corba.

This is now a compounding issue, the tool that uses Corba was initially quite standalone but managers started pushing the tool as an interface to the embedded system I actually work on, this has resulted in more tools utilising Corba.
bexsella
·3 năm trước·discuss
I started writing then went on to automatically vent. I extend my apologies for wasting everyone's bandwidth. There are better technologies to use that can do pretty well everything that CORBA offers. That's the source of my general frustration, OmniORB just extends that frustration.
bexsella
·3 năm trước·discuss
Unfortunately I know exactly what CORBA means. Helming a legacy project that still contains the requirement of using CORBA is a real bugbear of mine. It takes non-trivial effort to even build the ORB we use (OmniORB) for each platform we support (the number is low, currently 4) that its effectively the only library we don't build from source each time. Every now and then, someone struggles to build it, we then check in the built libraries and forget about it for as long as we can.
bexsella
·6 năm trước·discuss
There's a lot of focus here on Bink, but Oodle has a fascinating history as well. From world-class compression ratios/decompression speeds to being implemented in hardware by Sony in all PS5s. RAD have a great history of getting exactly the right people that are interested in their fields and are great at what they do.

I echo the sentiments of many when saying I am surprised no one had scooped them up earlier (although I doubt it wasn't for lack of offers).
bexsella
·6 năm trước·discuss
When the trailers to this came out, I was impressed, but remembered that I'd played a small game, maybe even a prototype, of similar tech about a decade beforehand called Bloody Zombies[1] by Petri Purho. Turns out, Nolla Games has Petri on the team, and they must've been as impressed by Bloody Zombies as I was at the time.

[1]https://www.kloonigames.com/blog/games/bloody