Show HN: Sfera – sliding puzzle in curved space (open-sourced)github.com2 points·by bntr·2 tháng trước·0 comments
Show HN: Visual Lambda Calculus – a thesis project (2008) revived for the webgithub.com49 points·by bntr·4 tháng trước·9 comments
Show HN: Using Strudel to control dance animationsgithub.com2 points·by bntr·6 tháng trước·0 comments
Show HN: Reverse perspective camera for OpenGL (Three.js)github.com52 points·by bntr·8 tháng trước·8 comments
bntr·4 tháng trước·discussDuplo is also compatible with regular Lego. We used Duplo for the big structure and Lego on top for details. Great way to build huge stuff quickly.https://upload.wikimedia.org/wikipedia/commons/0/04/LEGO-kom...
bntr·4 tháng trước·discussThanks! I liked the pics here: https://piedeleu.com/posts/diagrammatic-lambda-calculus/I'd love to see them smoothly animated.
bntr·4 tháng trước·discussI like this catalog: https://github.com/prathyvsh/lambda-calculus-visualizationsAnd it seems that John Tromp's diagrams originate from David C. Keenan's Mockingbird (1996),and Bubble Notation comes from Wayne Citrin's Visual Expressions (1995)
bntr·4 tháng trước·discussYou can also construct your own puzzles and share them via URL.Example: https://bntre.github.io/visual-lambda/#workspace=H4sIAAAAAAA...
bntr·4 tháng trước·discussFor comparison: factorial(3) visualized in two different notations.John Tromp's Lambda Diagrams (via 2swap): https://www.youtube.com/watch?v=RcVA8Nj6HEo&t=1346sBubble Notation: https://www.youtube.com/watch?v=aRgu8S3Pnb8
bntr·7 tháng trước·discussA tiny experimental "continuous-motion" Life glider I once made - an artistic take: https://bntr.planet.ee/lj/glider.gif
bntr·8 tháng trước·discussExactly. Reversing the z-test is one way to get a reverse-perspective effect, but it doesn't allow for a smooth transition between projections (like dolly zoom).
bntr·8 tháng trước·discussFor an extra dose of nausea, there's also a cross-eye stereo version: https://bntr.planet.ee/temp/rp/(Alt + mouse wheel changes the eye distance)
bntr·8 tháng trước·discussNo performance hit - it's just a custom projection matrix. The rest of the rendering pipeline works exactly the same as with a normal camera.
bntr·8 tháng trước·discussGreat visualization! It would be good to add some fog for a better perception of 3D.
bntr·8 tháng trước·discussOnce I made a transition between two ditherings: https://github.com/bntre/dithering-gradient-py
bntr·10 tháng trước·discussAnother notation showing the construction of the predecessor function: https://www.youtube.com/watch?v=CWzn2ucPMdg
bntr·10 tháng trước·discussThe most complete catalog I've found: https://github.com/prathyvsh/lambda-calculus-visualizations