Thanks for feedback! I'll fix most of these issues.
The mac version is available btw, it's actually better than iOS one :D I'll add a link to it on the website, but you can actually just find it on AppStore.
Regarding sign in - the LLM that composes widgets is running on the server side, so we need accounts for attribution and rate-limiting. The widget layout is stored on the server side on your account too. No personal data is stored btw, they are just bindings, so if you say "my location" it just stores a binding to "currentLocation".
We do have ability to add custom API btw, I'll write up a guide for how to do that. That's kinda how the Claude uptime widget template works.
EDIT: Also if there are any public APIs that you'd have in mind, let me know and I'll add them to work out of the box!
For multi-photo, the go-to is still the original 3D Gaussian Splatting (Kerbl et al., 2023) — most consumer tools like Polycam, Luma, and Postshot wrap that under the hood.
Thanks for trying it out! How much ram do you have? Pretty sure it's the only issue that can occur. The quality varies depending on the image too, so it might have been unlucky photos :(
Ahh, yeah I forgot to mention it. The model is 2.5gb so I assume you'd need at least free 3gb with all the surroudning stuff, with the rest of your system using more ram I'd guess 4gb is way too low - maybe even 8gb would be in some occasions.
I personally tested it on 32gb Apple M2, and it's able to run much heavier stuff.
Yeah I completely agree, but I think this model solves a different problem. AFAIK it's specifically there for the case where you only have one photo, but still need a 3D gaussian splat scene.
I think it's essentially a transformer, so it just stores a bunch of weights. As a model that's supposed to be able to convert any image to 3d scene, it's pretty nice size actually.
Regarding the ios lockscreen - I believe they are different models. I think Apple use this one to generate those Vision Pro 3d photos though, but I'm not too sure.
Yeah for sure, I don't mind open sourcing it one day, but I think you'd understand why I chose current set up, since we're both on HN :D. I do think the free tier is more than enough for most people.
When you just copy the html, you get a ton of useless repeating data. This tool removed a lot of duplicated things, structures the styling in a better way where we don't spam the styling rules. The goal is to provide just the useful info, without the noise.
Having said that, it does do essentially what you described, but when prototyping fast, and not designing from scratch it's extremely useful.
It's not, it actually currently doesn't even take screenshots. It actually looks at the html and includes actual structure and values from the webpage.
Thanks for asking, maybe I should make it clearer on the website I would also add a screenshot functionality later, if people feel like current approach is not enough.
Yeah, it should perform well with complex tailwind classes, and if not, there's a "this did not work" feedback button. I'll work on fixing anything that get's lost in translation :)
The mac version is available btw, it's actually better than iOS one :D I'll add a link to it on the website, but you can actually just find it on AppStore.
Regarding sign in - the LLM that composes widgets is running on the server side, so we need accounts for attribution and rate-limiting. The widget layout is stored on the server side on your account too. No personal data is stored btw, they are just bindings, so if you say "my location" it just stores a binding to "currentLocation".
We do have ability to add custom API btw, I'll write up a guide for how to do that. That's kinda how the Claude uptime widget template works.
EDIT: Also if there are any public APIs that you'd have in mind, let me know and I'll add them to work out of the box!