In a parallel universe I'd like to know what these people would do with their lives if they did not become addicted to games.
I. E. What percent would lead normal lives, what amount would become addicted to something else like gambling, drugs, or television, and such.
What I am wondering is how much of this is due to games being at fault and how much of it is on the person + biological inclination to become easily addicted?
Yea, games do design tricks to get people to keep playing, but so do casinos and there is very little sympathy in society for people who are addicted to gambling.
Gaming addiction is still relatively new and needs more studying. The question I pose is, if someone was going to get addicted, would it be better for a person to be addicted to games, or would you prefer something else?
The main focus of a business is to turn in a profit and making decisions that doesn't align in some way with that key objective is not something they will likely engage with.
The situation in HK is bad, but at the end of the day people still want to keep their jobs, and company leaders need to try to do what is in the best interests for the company and the employees.
It wouldn't happen, but assuming if it did and you made companies pick between demonstrating integrity or looking the other way to do business with China and be publicly denounced, any half decent leader would bite the bullet and do the former, essentially every large US company.
Also keep in mind how much money from Chinese companies is integrated into the US. Things are much more complicated than you make out, I don't think it is right to draw a line in the sand and push this 'you're either with us or against us' narrative.
Things can't stay like this in China for long, the change will happen from within the country, all we can do as business partners is try to not get involved in the ensuing chaos and protect our own well being and loved ones.
I don't know how to feel about the protests anymore, but I don't blame companies for trying to not get involved.
I think in tough situations, self-preservation tends to take priority over ideals, so I am not surprised to see a business demonstrate double standards or inconsistencies when they're pulled into a situation that could threaten their well being.
Many people make up a company and one person's actions should not put everyone else under threat because that individual's beliefs is not representative of everyone else working there.
The actions of the competitor could have threatened many people's jobs, families, and lives so you can't blame blizzard for doing what they did.
The underlying problem is the Chinese government and how they black list businesses for not following their draconian policies to do business within the country.
Mentioning a solution like having businesses collectively boycott China just doesn't seem well thought. You can't just walk away from half of your market over personal beliefs, and another company within China would jump for joy at the chance to grab that lost market share.
The point I'm making is I think we should focus on the cause for all of this which is the Chinese gov rather than blaming someone or a company who has a gun pointed at them for acting in their own best interest rather than what is right. We're not the ones being threatened so it's really easy to call people cowards.
As someone that writes bash scripts regularly for my job, one of the big struggles I've had is remembering what I or someone else wrote when I look back 6+ months later haha.
I had the same issue with reading other people's perl as well.
I think the great and terrible thing about both languages is that there is literally a million different ways to skin the cat / write a regex.
I. E. What percent would lead normal lives, what amount would become addicted to something else like gambling, drugs, or television, and such.
What I am wondering is how much of this is due to games being at fault and how much of it is on the person + biological inclination to become easily addicted?
Yea, games do design tricks to get people to keep playing, but so do casinos and there is very little sympathy in society for people who are addicted to gambling.
Gaming addiction is still relatively new and needs more studying. The question I pose is, if someone was going to get addicted, would it be better for a person to be addicted to games, or would you prefer something else?