It's funny that I've seen people both argue that LLMs are exclusively useful only to beginners who know next to nothing and also that they are only useful if you are a 50+ YoE veteran at the top of their craft who started programming with punch cards since they were 5-years-old.
One of the most iconic lisp saying is literally about how every other languages are supposedly inferior to lisp, so I don't think it's a particularly good example here.
But the lineup of high-quality games in production with Bevy just never stops to impress me. I'm always surprised by the new cool stuff they're making every time I take a peek at their community. Yes, most of them are not finished yet, but the engine is still young so that's understandable (gamedev can take years).
On the other hand, I'm still not really seeing any games being made in Fyrox despite it being a few months older than Bevy. Huge respect to the dev though, he's making great stuff.
But if I ever need to pick a pure Rust game engine at all, it's def going to be Bevy.
Sadly does not work on fish because the developers does not believe that users are intelligent enough to understand the obvious and intuitive outcome of flipping ">" (a valid operator in fish).