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dulvui

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Unity CEO says an upcoming Beta will allow to "prompt full casual games"

gamingonlinux.com
2 points·by dulvui·5 tháng trước·0 comments

Show HN: 99Managers – A libre sports management game made with the Godot Engine

99managers.org
1 points·by dulvui·8 tháng trước·0 comments

Dei.gov now forwards to waste.gov and asks for a password

mastodon.online
9 points·by dulvui·năm ngoái·0 comments

Duplicate Godot custom resources deeply, for real

simondalvai.org
1 points·by dulvui·năm ngoái·0 comments

Personal custom instructions, Bing web search, and more in Copilot on github.com

github.blog
1 points·by dulvui·năm ngoái·0 comments

I Love Free Software Day 2025

simondalvai.org
1 points·by dulvui·năm ngoái·0 comments

Neovim as External Editor for Godot

simondalvai.org
2 points·by dulvui·năm ngoái·0 comments

Having Fun with Godot Movie Maker

simondalvai.org
2 points·by dulvui·2 năm trước·0 comments

Niantic uses Pokémon Go player data to build AI navigation system

arstechnica.com
2 points·by dulvui·2 năm trước·0 comments

Debian Sway v1 – My first setup

simondalvai.org
2 points·by dulvui·2 năm trước·0 comments

From VSCode/VSCodium to Neovim

simondalvai.org
4 points·by dulvui·2 năm trước·2 comments

MacOS sometimes leaks traffic after system updates

mullvad.net
402 points·by dulvui·2 năm trước·252 comments

A Post-Open World: contracts instead of licenses

linux-magazine.com
2 points·by dulvui·2 năm trước·0 comments

I quit my job to go full indie

simondalvai.org
3 points·by dulvui·2 năm trước·0 comments

Thunderbird Appointment- Make appointments as easy as it gets

appointment.day
3 points·by dulvui·2 năm trước·0 comments

Use WebSockets in Godot on itch.io with Caddy

simondalvai.org
1 points·by dulvui·2 năm trước·0 comments

Ask HN: Does AGPLv3 cover cloud gaming?

2 points·by dulvui·2 năm trước·3 comments

Commitment for permanent withdraw of TikTok Lite Rewards programme from the EU

ec.europa.eu
3 points·by dulvui·2 năm trước·0 comments

Aurora notice July 29 into July 30

thingy.social
1 points·by dulvui·2 năm trước·0 comments

Personal blog, as a solo game dev?

simondalvai.org
1 points·by dulvui·2 năm trước·0 comments

comments

dulvui
·7 tháng trước·discuss
On the other hand having a copyleft license without CLA makes rug pulls nearly impossible (once there are multiple contributors and copyright holders). But you are right, from a (commercial) value perspective, permissive wins.
dulvui
·2 năm trước·discuss
I saw it but never tried it. I'll add it to my list.
dulvui
·2 năm trước·discuss
Thanks, next time I'll make a more nuanced question, promise. I'm building open source games, not a cloud gaming platform. So I was just curious if the AGPL covers also cloud gaming, since I didn't really find something on the web to that specific topic.
dulvui
·2 năm trước·discuss
This is the reason I really like Mastodon. No algorithm, just timesorted posts by who you follow.
dulvui
·2 năm trước·discuss
The goal of this post and JS Naked Day itself is a reminder that a big part of the web can (and should) work without JS. It is surely needed for better user interaction, dynamic content etc. but it isn't needed everywhere.
dulvui
·2 năm trước·discuss
I checked out some pictures and some human hands have only 4 fingers. Did they use the Simpons as training set?
dulvui
·3 năm trước·discuss
That's true, but there are still some valid use cases like at work we have external companies creating and fixing apps for us and we deploy them independently with Github Actions. In my free time I create Godot games with no iOS specific code, so 99% of the times what works on Android or Desktop also works on iOS. (Yes, once I has iOS specific problems with texture compression formats)
dulvui
·3 năm trước·discuss
You are welcome! All credit goes to the Github gist someone posted. I fully agree with you, this explains what Apples magic GUI does behind the scenes.
dulvui
·3 năm trước·discuss
You can use Github Actions MacOs runners to build your app, so no pysical mac is needed to build and publish an app.
dulvui
·3 năm trước·discuss
Cool thanks for the hint! I will check it out.
dulvui
·3 năm trước·discuss
Great thank you so much! I already saw your fork and might simply merge it or see what I can integrate.
dulvui
·3 năm trước·discuss
Oh thanks good to know, I saw that the headless build was gone but didn't try it yet. This weekend I'll take a closer look to it and see what changed.
dulvui
·3 năm trước·discuss
Cool to see that my work was useful for you! Yeah, I have to update the default version to 4.x now, but you could have use the `godot-version` parameter to set it to 4.x like this

  - name: Godot HTML5 export
    uses: dulvui/[email protected]
    with:
      godot-version: 4.1
Probably I also need to improve the documentation.
dulvui
·3 năm trước·discuss
You can disable dome features of Godot by using a custom build of the engine. I did that for my F-Droid builds, since a F-Droid build recipe builds all dependencies from source. But I don't know how many MB I saved.
dulvui
·3 năm trước·discuss
Yes you are right, its that simple. I just made a Github Action wrapper around this 2 commands, that download and then caches the godot/butler files, so the next tun gets the files from the cache.
dulvui
·3 năm trước·discuss
Cool thank you for sharing this! I might implement this on my site.
dulvui
·3 năm trước·discuss
Yes for sure, but my personal policy is not using JS. Anyway my site doesn't have so many visitors ;-) People come, stay for a few seconds and then leave forever.
dulvui
·3 năm trước·discuss
Original author here. I don't like the idea of using JS on my website and I don't think that it is possible to create a light/dark mode switch with only CSS. But you are right, most users don't know how to do that.
dulvui
·3 năm trước·discuss
Yes you are right you can get dark mode by setting the background to black. But with this media query you get an automated switch between light and dark mode, depending on you browser settings.