This is exactly the situation for desktop games right now, something Epic is profiting immensely from. It's an extremely annoying situation for users, having a dozen launcher/store apps around contributing to bloat.
If it does't have to be offline for long durations, software raid + adding a new drive every once in a while, and discarding failing drives is pretty foolproof.
AFAIK large data centers automate something like this.
Yes.
> Obviously that is impossible
I assume you're willing to short Intel at this point?