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julianh65

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julianh65
·2 năm trước·discuss
Appreciate you following up! I plan to sign up over the weekend which is normally when I do my longer blocks of studying and have more questions. I think that what I mean is that sometimes if I ask for an explanation about a topic or question, I don't get the magical answer that answers my question after my initial prompt. That is to say, I typically need to ask 5-6 clarifying questions to an LLM to get the explanation that makes it click for me. This can be by asking for more examples, asking it to clarify certain points, fitting an example to another topic I know, etc... I think that while I was talking about it in the context of LLM tutors, the same logic also applies for human tutors as well. It's very hard for me to precisely formulate a question in one-shot that will get the right answer as you don't know what you don't know. And the reason I'm asking LLMs or a human in general is because I can't find a good explanation on the internet as it's typically something very niche or precise. Which is why I think it's good to have a back and forth.
julianh65
·2 năm trước·discuss
I'm going to give this a go, I've been self studying linear algebra, and there are certain questions that I can't seem to find good answers or explanations to online that ChatGPT or Claude cannot answer sufficiently. The one concern I have with this, is the async nature of it. One of the reasons I like using ChatGPT or Claude (or a real human if I can find one) to learn is because I can ask clarifying questions and try to relate what they're saying in real time to another concept I'm familiar with. Curious to try it out but I think that an important part of making the videos good is that the student / learning needs to provide a good prompt so that the response can be customized to directly address their area of confusion.
julianh65
·4 năm trước·discuss
I always wanted some kind of game that was kind of like minecraft tekkit (modpack that allows you to use technology to make futuristic things) meets FPS and also MMORPG. I imagine it would be a game where you would have to find resources to build things, but also have to defend yourself from other players and build bases. In the game there would be multiple nations / teams who would be at war with each other, and there would be a map of the game that would be divided into sections. Each section would have different resources, and players would have to travel to different sections to find the resources they need. The game would be extremely open world and there would be no set objectives, so players could do whatever they wanted. There would be diplomacy between the different nations, base building and resource collection, first person shooters and strategic missions as well as an in game economy.