I'd say if you're interested in performance to this level, it is useful to know both at&t inline asm syntax on top of the simpler microsoft inline asm syntax.
Static analysis will not stop most of the exploits that have happened on iOS/OSX in the recent years.
Often it is a situation where multiple processes are working together and there is a way to trick a privileged process into modifying memory in a way it shouldn't.
Two games by the same studio who are praised for their ability to tell a story.
To be honest there are only a few games I played during the ps3 era (bought it for the cell chip+linux and left it unpatched when they removed it from the firmware until the system was broken wide open), but the last of us was a great story and fun game.
One thing their example doesn't handle is browser location history on clicking elements in their UI.
Maybe it was due to how simple the example was, but having to click back many times based on how many times a user used the interface is just bad design.
The alarm app on iOS can run into an issue where it will not play sound regardless of any other setting. It has existed in many versions of iOS. It has happened in iOS 10 and iOS 11, I don't know about the previous versions.
They fix is to reboot the phone.
I cannot trust it for critical alarms, so a simple device by the bed is required again.
No way to convey intonation in text so people often use a question mark to convey it.