> `if (file_exists(f))` is misuse of the interface, a lesson in interface design, and a faulty pattern that's easy to repeat with async-await.
It's even easier to repeat without async-await, where you don't need to tag the function call with `await`!
> Think about it, you can't `await` on part of the state only once and then know it's available in other parts of code to avoid async pollution. When you solve this problem, you realize `await` was just in the way and is completely useless and code looks exactly like a callback or any other more primitive mechanism.
I don't understand why you can't do this by just bypassing the async/await mechanism when you're sure that the data is already loaded
```
data = null
async function getDataOrWait() {
await data_is_non_null(); // however you do this
return data
}
function getData() {
if (data == null) { throw new Error('data not available yet'); }
return data;
}
```
You aren't forced into using async/await everywhere all the time. this sounds like 'a misuse of the interface, a lesson in interface design', etc
> I think "how to express concurrency" is a question I'm not even trying to answer
You can't criticise async/await, which is explicitly a way to express concurrency, if you don't even care to answer the question - you're just complaining about a solution that solves a problem that you clearly don't have (if you don't need to express concurrency, then you don't need async/await, correct!)
> point to approaches that completely eliminate pollution and force you to write code in that "unrolled" way from start, something like Rx or FRP where time is exactly the unit they're dealing with.
So they don't 'eliminate pollution', they just pollute everything by default all the time (???)
My comment was responding only to the person who equated threads and async. My comment only said that async and threading are completely orthogonal, even though they are often conflated
> `is_something_true` is very simple, if condition is true, and then inside the block, if you were to check again it can be false, something that can't happen in synchronous code
It can happen in synchronous code, but even if it couldn't - why is async/await the problem here? what is your alternative to async/await to express concurrency?
Here are the ways it can happen:
1. it can happen with fibers, coroutines, threads, callbacks, promises, any other expression of concurrency (parallel or not!). I don't understand why async/await specifically is to blame here.
2. Even without concurrency, you can mutate state to make the value of is_something_true() change.
3. is_something_true might be a blocking call to some OS resource, file, etc - e.g. the classic `if (file_exists(f)) open(f)` bug.
I am neutral on async/await, but your example isn't a very good argument against it
Seemingly nobody ever has any good arguments against it
> async-await pollutes the code completely if you're not strict about its usage
This is a good thing, if a function is async then it does something that won't complete after the function call. I don't understand this argument about 'coloured functions' polluting code. if a function at the bottom of your callstack needs to do something and wait on it, then you need to wait on it for all functions above.
If the alternative is just 'spin up an OS thread' or 'spin up a fiber' so that the function at the bottom of the callstack can block - that's exactly the same as before, you're just lying to yourself about your code. Guess what - you can achieve the same thing by putting 'await' before every function call
Perhaps you have convinced me that async/await is great after all!
That being said, I don't understand your `is_something_true` example.
> It's very often used to do 1 thing at a time when N things could be done instead
That's true, but I don't think e.g. fibres fare any better here. I would say that expressing that type of parallel execution is much more convenient with async/await and Promise.all() or whatever alternative, compared to e.g. raw promises or fibres.
> I do fully understand people who can't get their heads around threads and prefer async
This is a bizarre remark
Async/await isn't "for when you can't get your head around threads", it's a completely orthogonal concept
Case in point: javascript has async/await, but everything is singlethreaded, there is no parallelism
Async/await is basically just coroutines/generators underneath.
Phrasing async as 'for people who can't get their heads around threads' makes it sound like you're just insecure that you never learned how async works yet, and instead of just sitting down + learning it you would rather compensate
Async is probably a more complex model than threads/fibers for expressing concurrency. It's fine to say that, it's fine to not have learned it if that works for you, but it's silly to put one above the other as if understanding threads makes async/await irrelevant
> The stdlib isn't too bad but last time I checked a lot of crates.io is filled with async functions for stuff that doesn't actually block
Can you provide an example? I haven't found that to be the case last time I used rust, but I don't use rust a great deal anymore
I have tried a model on my laptop+GPU before, and it is incredibly unusable. Incredibly slow and just bad output for exactly the work you describe
If you're looking for a cheap practical tool + don't care if it's not local, deepseek's non-reasoning model via openrouter is the most cost efficient by far for the work you describe.
I put 10 dollars in my account about 6 months ago and still haven't gotten through it, after heavy use semi regularly.
This isn't what people are talking about, you aren't understanding the problem
With RAII you need to leave everything in an initialized state unless you are being very very careful - which is why MaybeUninit is always surrounded by unsafe
{
Foo f;
}
f must be initialized here, it cannot be left uninitialized
std::vector<T> my_vector(10000);
EVERY element in my_vector must be initialized here, they cannot be left uninitialized, there is no workaround
Even if I just want a std::vector<uint8_t> to use as a buffer, I can't - I need to manually malloc with `(uint8_t)malloc(sizeof(uint8_t)*10000)` and fill that
So what if the API I'm providing needs a std::vector? well, I guess i'm eating the cost of initializing 10000 objects, pull them into cache + thrash them out just to do it all again when I memcpy into it
This is just one example of many
another one:
with raii you need copy construction, operator=, move construction, move operator=. If you have a generic T, then using `=` on T might allocate a huge amount of memory, free a huge amount of memory, or none of the above. in c++ it could execute arbitrary code
If you haven't actually used a language without RAII for an extended period of time then you just shouldn't bother commenting. RAII very clearly has its downsides, you should be able to at least reason about the tradeoffs without assuming your terrible strawman argument represents the other side of the coin accurately
You're repeating propaganda from a far right newspaper headline, written misleadingly to make it sound like labour have said something recently about VPNs (they haven't)
It's even easier to repeat without async-await, where you don't need to tag the function call with `await`!
> Think about it, you can't `await` on part of the state only once and then know it's available in other parts of code to avoid async pollution. When you solve this problem, you realize `await` was just in the way and is completely useless and code looks exactly like a callback or any other more primitive mechanism.
I don't understand why you can't do this by just bypassing the async/await mechanism when you're sure that the data is already loaded
```
data = null
async function getDataOrWait() { await data_is_non_null(); // however you do this return data }
function getData() { if (data == null) { throw new Error('data not available yet'); } return data; }
```
You aren't forced into using async/await everywhere all the time. this sounds like 'a misuse of the interface, a lesson in interface design', etc
> I think "how to express concurrency" is a question I'm not even trying to answer
You can't criticise async/await, which is explicitly a way to express concurrency, if you don't even care to answer the question - you're just complaining about a solution that solves a problem that you clearly don't have (if you don't need to express concurrency, then you don't need async/await, correct!)
> point to approaches that completely eliminate pollution and force you to write code in that "unrolled" way from start, something like Rx or FRP where time is exactly the unit they're dealing with.
So they don't 'eliminate pollution', they just pollute everything by default all the time (???)