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trb
·24 ngày trước·discuss
Considering other metrics then p99 for user impact is unwise. All users will at some point experience a <1% request, it's not like half of all users will only send requests what will be under your median latency, some of their requests will hit your worst-case.

By focusing on the tail and optimizing worst cases you help users more than by improving your median latency.
trb
·27 ngày trước·discuss


  L icon Grok 4.1 Fast won 13 of 30 games at $0.97 per win

  The next-best winner was A icon Claude Sonnet 4.6 with 5 wins, at $26.78 per win. That’s a 27x difference. The model that isn’t on most top-model lists beat the model that is, on the thing a routing customer actually cares about.

  The model with the most kills did not win

  H icon GPT 5.4 killed 38 agents across 30 games. More than anyone else. It came in second on the leaderboard with 2 wins. 
If grok-4.1-fast was the top-winning model, and Claude 4.6 Sonnet the second, how did Gpt-5.4 come in second on the leaderboard? Which one is second, Claude 4.6 Sonnet or Gpt-5.4?

  There were 11 games between “best at killing” and “best at winning”.
What does that mean? How are there 11 games between "best a killing" and "best at winning"?
trb
·2 tháng trước·discuss
It's fascinating to see all these bugs in Claude Code - HERMES.md, this OpenClaw issue, the recent thinking-message pruning and cache-skipping bugs.

They seem like the class of bugs I see in my vibe-coding experiments, and I think the Claude Code lead has said many times that he/his team don't read the code for Claude Code themselves, that it's basically vibe-coded.

If Anthropic itself can't make vibe coding work, who can?
trb
·5 tháng trước·discuss
I've commented on this ticket before: https://github.com/anthropics/claude-code/issues/8477#issuec...

The thinking mode is super-useful to me as I _often_ saw the model "think" differently from the response. Stuff like "I can see that I need to look for x, y, z to full understand the problem" and then proceeds to just not do that.

This is helpful as I can interrupt the process and guide it to actually do this. With the thinking-output hidden, I have lost this avenue for intervention.

I also want to see what files it reads, but not necessarily the output - I know most of the files that'll be relevant, I just want to see it's not totally off base.

Tl;dr: I would _love_ to have verbose mode be split into two modes: Just thinking and Thinking+Full agent/file output.

---

I'm happy to work in verbose mode. I get many people are probably fine with the standard minimal mode. But at least in my code base, on my projects, I still need to perform a decent amount of handholding through guidance, the model is not working for me the way you describe it working for you.

All I need is a few tools to help me intervene earlier to make claude-code work _much_ better for me. Right now I feel I'm fighting the system frequently.
trb
·2 năm trước·discuss
Finding microphones that look nice, can pick up voice at high enough quality to extract commands and that cover an entire room is surprisingly hard.

If this device delivers on audio quality it's totally worth it at $59.
trb
·2 năm trước·discuss
For me, I think it has to do with ..just having done more, experienced more.

When I built blanket forts as a child it was something new, my first attempt at building something. It was exiting to figure out how to do it, and enjoy the end product. After a few of those it became a bit more usual, and I started doing other things - play with model cars, build lego sets, etc.

I recently tried welding and I felt that same tinge of excitement - I'm gluing metal together! It's basically magic, I'm taking separate parts and turning them into one. I'm not welding purposefully or to build something, I just really like the act of welding.

Welding was new to me, I never experienced it. I think as a child I everything was new to me, the way welding is. I approached the world with a curiosity that drove me to play with it, to figure it out.

But now I've figured a lot of it out. It's not as fun to play with anymore, because I've exhausted all the angles of play I could come up with (and I did that a long time ago).

I still find that curiosity that drives me to play with something, to figure it out - but I have to look for it, find aspects of life I haven't experienced yet.