I'm wary about even Googling it because I swear I heard you are tracked in the US for even Googling it, or downloading it, or even reading on Wikipedia. It sounds laughable when I type it to be honest, but hey. I feel I have better hills to die on.
Thanks for the link. It looks like "Journey to the Savage Planet" fits the bill fairly well. It's funny, I've used Steam recommendations in the past but haven't had too much luck before now.
I'd like it to have a focus on atmosphere, isolation, collecting data, and lore that's all about technology and the sciences (ie biology, even fake biology is ok, like in MP1). Maybe the main character is some guy with a space suit, a blaster, and a scanning tool.
Ideally I don't want a leveling or survival-crafting aspect to it. Just a Metroidvania FPS - walk around, scan stuff to get 100% completion in your logbook, find all the upgrades and ammo expansions... and of course, blast any local flora and fauna that attacks you.
Some of the following games have a few of those elements:
- Subnautica (particularly the scannable things, isolation theme, and a lot of the technology the player builds)
- Dead Space (particularly the isolation element, but I also loved the use of technology/screens in that game against the backdrop of horror atmosphere and monsters)
- Deus Ex: Human Revolution
- Void Bastards
Of course it looks silly in this context, since the Ukraine invasion is going on. However, in general, don't forget that in some cases there are maintainers who forget, or don't have time, or fix the issue BUT forgot to post an update. These things really do happen. I don't think it's inherently malicious to ask.
Balisong trainer knife (not sharp) for 20 bucks. It's more like a fun toy I play with. I easily have dozens of hours just playing with this thing and learning new tricks.
I think everyone in the tech industry mentions imposter syndrome so much that it's either not the problem here, or OP has heard it so often that they're deaf to it.
Kids also need time away from computers, TV, etc., I'd think. Unless they have some condition where they literally can't leave the house, or do much else every day... If you're a normal kid, you should use the opportunity to go outside, see the world, talk to people, etc.
You know, a lot of users would be more ok with change if it was demoed to them first, or given a heads-up, or they were given an opportunity to give feedback that co's actually use, and improve the product. A lot of people I know would say something to the effect of, "[Google/Microsoft/Apple/other co] can fly me out and have me test every product. I'll do it for free." Just because the practice of forced system updates and breaking changes is so god damn frustrating and it happens so often.
Back when I worked in medical software, it fucked up doctors' and nurses' workflow very, very badly for a whole workday (could be anywhere from 8-24+ hours), and it might stay the same way for years. Because even if they tell us to revert it, it's so low on our priority list that it just stays there forever. Users can complain forever and nothing will change because we refuse to prioritize the very thing they're asking for.
Tech co's don't really have a satisfying answer to this issue IMO. The most we do is bring in a few people off the street every few months to test the whole system, but usually we seem to just say "LG2M" when another engineer on the team says it should be fine. That's an engineer, not a user. You won't get quality feedback.
I guess when you keep telling new engineers some dark shit like, "Users don't know what they want", your industry will get pretty callous to its customer base.