A discrete-logic solution to the Three-Body Problem (99% compute saving)(github.com)
github.com
A discrete-logic solution to the Three-Body Problem (99% compute saving)
https://github.com/alikamp/Parks-Node-Ejection-Protocol
https://github.com/alikamp/Parks-Node-Ejection-Protocol
BTW, this is a lovely solution. Step by step simulation is always the last resort, useful to gain a better understanding of how a system behaves, but not a great long term thing if you actually understand the system.