Hey, author here. Thanks thunderbong for sharing. I underestimated how much people cared about this. I'm so happy to see everyone sharing their arguments.
This is the second part of a two part series. In the first one I showed you how to create a Third person controller with rogueengine.io, the Unity-like environment for three.js.
In this one I show you how to turn it into a multiplayer game.
We'll be using an official plugin of the croquet.io platform, which allows you to create multiplayer applications without the need for a server, by leveraging the Multisynq reflector network.
Croquet is a great piece of software created by industry legends, worth a look!