Right. Like anywhere the conceptual problems haven't been all figured out yet, or where higher order effects happen with scale or particular shapes of data/substrate and you don't know them in advance.
Sometimes hard like interesting and you get to do really novel thinking. A load of p2p/decentralised things are hard like this.
Also sometimes hard like you get to a particular challenge and it turns out to be a notoriously unsolved mathematical thing, or you push against subtle boundaries of core libraries, runtimes, systems etc. Working with metagenome assemblies is this kind of hard.
Honestly the hard code I've done made such a difference to my brain. There's plenty of trivial stuff I'm happy to have automated, but of I can't work on the hard problems I may as well not be involved at all.
Absolutely - I love those. I wonder if there are any other simple web games like this that run on mobile with more nuanced interplayer comms as you suggest.
The game is wonderful and I'm so glad it doesn't have chat! My 9yo niece and I played it through side by side and if it had chat or consistent remote player presence that wouldn't have been appropriate.
Not really. This works great in Claude Sonnet 4.1: 'Please could you research a list of valid TLDs and a list of valid HTML5 elements, then cross reference them to produce a list of HTML5 elements which are also valid TLDs. Use search to find URLs to the lists, then use the analysis tool to write a script that downloads the lists, normalises and intersects them.'
What a beautiful story. This - generally, a journey through the drift of recipe fidelity over time, and specifically grounded in your story - would make a great book. Mark Kurlansly has some lovely books that weave the history of recipes with history generally. His history of Salt is truly captivating.
The app doesn't label itself as GPL licensed... The terms of the installed Android app are clear that it's closed source [0].
There's a community edition that's GPL, and it does say they're 'going open source' but clearly it's not the exact same app as the official distribution:
This is the repository for the Chatbox Community Edition, open-sourced under the GPLv3 license.
Chatbox is going open-source Again!
We regularly sync code from the pro repo to this repo, and vice versa.
1. What is this education intended to optimise for?
2. What are the various participants (including students) optimising for?
3. What aligns 1 and 2?