Depends on the game, but usually turning up the FOV to much higher than most defaults will help a lot. But screen size, etc. will have an impact as well.
Not sure that it makes sense to compare NATS to gRPC. Maybe the thinking is because gRPC supports bi-directional streaming? The integrations are wildly different, though.
I didn't realize it was time to drag this old chestnut out of storage. Nothing like dusting off a decades long flame war. I'm sure everyone will come to an agreement this time.