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LarsDu88

4,627 karmajoined قبل 4 سنوات
https://dublog.net

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Majority of id software to be laid off by Microsoft

bsky.app
34 points·by LarsDu88·قبل 5 أيام·10 comments

[untitled]

1 points·by LarsDu88·قبل 4 أشهر·0 comments

Major Aging Related Metabolic Shifts Occur Around Ages 44 and 60

nature.com
4 points·by LarsDu88·قبل 4 أشهر·1 comments

Show HN: Panel Panic a Rust/Macroquad/WASM Panel de Pon/Tetris Attack Clone

panel-panic.com
2 points·by LarsDu88·قبل 4 أشهر·0 comments

Ask HN: Idea) Autoregressive joint embedding predictor model

2 points·by LarsDu88·قبل 6 أشهر·0 comments

comments

LarsDu88
·قبل 3 أيام·discuss
To be fair Unreal has rock solid netcode and Doom The Dark Ages has non-existant netcode.
LarsDu88
·قبل 4 أيام·discuss
Unity does not make that much money from assets. They make the majority of their revenue through licensing their engine to "whales"... the small percentage of games that make huge revenue.

They also make money through ad services... a market they seriously missed out on (look at AppLovin stock vs Unity).

Asset sales are barely a blip.

Unreal makes the vast majority of it's revenue through microtransactions on its one major whale game Fortnite
LarsDu88
·قبل 4 أيام·discuss
MSFT could have opened up idTech completely since they make 0 dollars from licensing the engine anyways.

Microsoft's game divisions make money through making games, so opening up the engine itself would've been conducive to their goals (cultivating an ecosystem of devs and even contractors familiar with the tooling).

idTech rendering is more competitive with Epic's Unreal technology than Unity and Godot.

They should simply open source it if they fire the devs. Else the engine and future support for the games built on it are essentially being tossed into the trash.
LarsDu88
·قبل 4 أيام·discuss
Microsoft, one the world's greatest monopolists, bequeaths a game engine monopoly unto Epic Games, in one the biggest corporate blunders of all time.

If they were smarter about this, they would commoditize their compliment and open source the Doom The Dark Ages engine just like John Carmack did with the Quake 3 engine.
LarsDu88
·قبل 5 أيام·discuss
Reddit thread with ongoing information regarding the layoffs: https://www.reddit.com/r/Doom/comments/1up5pta/95_reportedly...
LarsDu88
·قبل 5 أيام·discuss
Scott Miller (founder of Apogee/3dRealms) stated that id Software and most of programmers (the team behind idTech and Doom: The Dark Ages) will be let go.

Basically one of the last cutting edge engines not built/maintained by Epic Games (Unreal Engine) will basically die.
LarsDu88
·قبل 8 أيام·discuss
NO2 and blood pressure is not the same as death
LarsDu88
·قبل 12 يومًا·discuss
Correction. More sun exposure is CORRELATED with being less likely do die. I don't think there's a single causal connection in this article.
LarsDu88
·قبل 13 يومًا·discuss
Which unity mcp do you use? I've been playing around with the official one, but was wondering what other folks use.

Ran into a package conflict issue with the popular coplay one
LarsDu88
·قبل 16 يومًا·discuss
Fun exercise. Type in pokemon or japanese. You can really see the nearest neighbor text in embedding space. Pokemon gives passafes referencing animals and japanese passages referencing foreigners
LarsDu88
·قبل 16 يومًا·discuss
Pretty effective. You can even type in "child murder" and "genocide" and get relevant passages
LarsDu88
·قبل 17 يومًا·discuss
John Carmack slaved away writing super optimized ground breaking realtime 3d game engine code that created a multibillion dollar industry.

Adrian Carmack mostly took photographs of clay scultures (and in some cases actual plastic toys, in the case of the chainsaw and pistol used in the original Doom), and digitized them in Corel. Something any half-way decent art student could do (not to discount the iconic visual style of Commander Keen and Doom!)

It was Adrian who walked away with 41% of the >100 million dollars company!
LarsDu88
·قبل 17 يومًا·discuss
Didn't Adrian Carmack (the art guy; no relation) get something like 10x more equity in the company than Carmack and Romero b/c of how badly they botched their cap table?
LarsDu88
·قبل 18 يومًا·discuss
Expensive, but corrected for inflation, around the price of a ps3 at launch, and the ps3 was sold as a loss leader when it came out
LarsDu88
·قبل 24 يومًا·discuss
No I have not
LarsDu88
·قبل 25 يومًا·discuss
There's an aspect to this which feels like part of it is that Zuckerberg himself is sliding into middle age.

Facebook has been around for 20+ years now. The youthful exuberance of Web 2.0 has given way to the exuberance of an even greater more disruptive AI era.

The problem is, it leads to blind imitation. And it's obvious who he's imitating.

It's Elon Musk. From Zuck's perspective, all he ever did was figure out how to monetize a PhP web app - something my buddy in high school could create for our M.U.N. club. Zuck spends millions on VR glasses, low income high schools, 100,000 software engineers, and all he has is the same webapp + some monopolistic acquisitions and a loving wife and child.

Elon is a total dick to everyone, impregnates his executives, gets high on ketamine, does the Nazi salute on live television, but, importantly, launched more satellites into space than any country on Earth. For less than the price of a shitty VR webapp that 20 people used, Elon will solve Global Warming and bring humans into the outer reaches of the solar system. The duality of man.

If Elon started pissing his pants in public or flinging poo at his enemies, Zuckerberg would start doing the same thing.
LarsDu88
·قبل 26 يومًا·discuss
Definitely not. If anything this arcana is what feeds the llms not the other way around.

Imagine if you replaced "games engineering" with "political history" or "nuclear physics"
LarsDu88
·قبل 26 يومًا·discuss
Imitation is the greatest form of flattery!

I suppose there's still Quake 3 Arena and DOOM3 to complete the full "John Carmack" early 90s to early 2000s technical overview series.

Or maybe something with the Sega Saturn. I heard the Sonic X-treme team worked so hard to make a 3d Sonic game for that platform in the mid 90s that multiple team members had to go on medical leave!
LarsDu88
·قبل 26 يومًا·discuss
Lovely book. Skimming through it. One thing that might help contextualize it is a brief discussion of the how contemporary hardware like the SNES rendered sprites so efficiently compared to the PC hardware at the time. It's not obvious to modern readers why a PC with significantly more powerful compute capabilities would struggle to keep up with significantly slower Nintendo hardware at the time for sprite rendering.
LarsDu88
·قبل 26 يومًا·discuss
Someone ping Fabien Sanglard! Looks so much like his site!