I prefer Immutables for code generation. Lombok tends to interfere with Eclipse' code evaluations (last time I used it, it kept interfering with searching for a generated method's usage in your code base) and tends to confuse me when trying to figure out if something's an actual method or a method that was injected into the AST during compilation.
Immutables has its own set of problems, but at least it uses the standard Annotation processor and has a clear separation of generated code and the interface you write.
Haven't used Java's new record's yet, so don't really know anything about that.
Any company that decides to stick its toe into content moderation has a job that is, IMO, completely impossible and will receive backlash no matter what they do. Moderating content in a manner they find acceptable is one thing, but moderating content in a way to make sure that everyone finds it acceptable is simply not possible and is only polarizing everyone.
I don't think social media was intended to become the new Town Hall, but here are, and private companies are shutting down discussions and discussion platforms. We need to shoot for federated social media that actually owned and ran by the user, not by a separate company. I don't trust any government with moderating speech, but I trust companies even less (they were not elected to).
On the opposite spectrum of simple exploits by jumping, we have Tribes. In the original game, people quickly realized you can exploit the physics engine by jumping, allowing you to quickly traverse the terrain. It became known as "skiing".
The devs, rather than patching it, incorporated skiing into Tribes 2 and has been a staple ever since. And also, while Counter Strike has become a massive success and has thousands of players today. Tribes (while it was successful at the time) has become a niche game that quickly weeds out newcomers and hardly anyone plays it anymore.
Not saying that there's a correlation, I just find it amusing.