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alxexperience

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alxexperience
·السنة الماضية·discuss
While I agree, I know it can be hard to start writing as well, because you are so worried about the quality. One of my professors from college brought up a great point that "No one will read your shitty first draft except you."

I find that phrase very helpful, because usually when I write, the first draft is always a giant mess. But you're able to craft it and edit it the best way that you can. So you can push out what you think is good work, and continue to improve as you write more.
alxexperience
·قبل 3 سنوات·discuss
https://www.silicononyx.com

I don't write nearly as much as I would like to, but I'm trying to get back into the swing of things. I write about videogames and am hoping to write more tech stuff in the future
alxexperience
·قبل 3 سنوات·discuss
I don't blog as much as I would like to, but I feel like writing is more of a necessity for me than something I love. I have this desire and want to communicate my thoughts, and writing just so happens to be the best way for me to communicate that. I also take the opportunity when I blog to improve my writing, and maybe try different methods of expressing my thoughts and analysis (I mostly blog about videogames).
alxexperience
·قبل 4 سنوات·discuss
This is an awesome book! I remember being blown away as a kid playing Morrowind. I had no idea what was going on, and got killed by a Nix-Hound pretty quickly. But once I started to understand the mechanics and what I could do, I was blown away. I don't think many games that I have played have matched the sheer oppression and alienness of Morrowind. There are giant mushrooms everywhere. Almost no one likes you or cares about you. There are multiple political issues and maneuvering going on between the Great Houses and Guilds. It's truly a fantastic RPG.
alxexperience
·قبل 4 سنوات·discuss
EDIT: Was rushing, but updated with the exact quote here so people don't need to go digging :)

I believe this is the story OP mentioned [1].

> Windows 95? No problem. Nice new 32 bit API, but it still ran old 16 bit software perfectly. Microsoft obsessed about this, spending a big chunk of change testing every old program they could find with Windows 95. Jon Ross, who wrote the original version of SimCity for Windows 3.x, told me that he accidentally left a bug in SimCity where he read memory that he had just freed. Yep. It worked fine on Windows 3.x, because the memory never went anywhere. Here’s the amazing part: On beta versions of Windows 95, SimCity wasn’t working in testing. Microsoft tracked down the bug and added specific code to Windows 95 that looks for SimCity. If it finds SimCity running, it runs the memory allocator in a special mode that doesn’t free memory right away. That’s the kind of obsession with backward compatibility that made people willing to upgrade to Windows 95.

[1] https://www.joelonsoftware.com/2000/05/24/strategy-letter-ii...