- Typescript (any web framework, any flavour. well versed with advanced typing, structuring and fixing enterprise scale monoliths. Expert in Svelte and Kit)
- 3D (3D modelling, WebGL (GLSL and TSL shaders, performance optimization and pipelines; think online 3D showcases, websites and general web based realtime rendering)
- DevOps & Deployment (Going from MVPs to globally distributed and highly available services tailor fit to your budget and complexity constraints. Automated maintenance, deployment and scaling)
- Languages (in order of proficiency): Typescript, C#, GLSL, OCaml, Haskell, C++, Python, Lua, Haxe.
I work mostly like a CTO on contract with heavy emphasis on understanding and building every step of an enterprise pipeline. I build highly maintainable solutions tailor fit to your budget, infrastructure and future investment. My goal is to solve your problem in a way that it manages itself without heavy future investment. With over 10 years of experience taking products from idea to market I understand exactly what goes into building a successful tech product. I have worked in multiple industries spanning pharmaceuticals, finance and deep tech. Current research includes building highly performant realtime rendering solutions for the web. Think global illumination at 60fps in the browser.
That's really cool, might implement it someday since the engine I wrote handles arbitrary card play and turn combinations. Let me know if you'd be interested in a playable version of this variant, would love to pick your brain.
I still use a 2019 MBP and I can't work on just the laptop screen. My laptop screen usually has one fullscreen window at all times; tmux, or a browser window; all the main work gets done on the big screen.
I didn't quite get the point of this comment, there's no denying any of it, actually I wholeheartedly agree with you, but what I was saying wrt practicality of playing PSP games.
You can of course buy that device, but from personal experience the novelty doesn't last very long and then it just becomes just another device in the drawer graveyard. Also no one's really making new PSP games anymore? so the novelty of the PSP remains in its construction and the software; which becomes limiting as time goes on.
The joystick, buttons all tend to break or stick after 20 years, replacements may or may not be easy to come by for most, so it just makes more sense into building your own retro game device that supports PSP emulation among others.
+1 to this point, I really wanted a PSP my entire childhood but never got one, bought one back in 2022 purely because of the memories I had of 4-5 of us huddled around the community (read pampered friend's) PSP.
I mean a PSP is great, but in 2026 I'd rather go for a 2nd hand Android that can not just emulate PSP but a plethora of other platforms as well with much better performance and usecases.
Pair that with a 30-40$ controller extension like the Razer Kishi and you have a really powerful retro gaming device.
This is such a neat idea. I am going to adopt this for my own workflows as well, right now I just write private blog entries for stuff I do that I may forget how to do later (provisioning a server, networking, caddy setup, etc etc)
Can't speak for other devs but I like to read postinstall scripts or at least put them through an LLM if they're too hard to grok.
It's also a little context dependent, for example if I was using Axios and I see a prompt to run the plain-crypto-js postinstall script, alarm bells would instantly ring, which would at least make me look up the changelog to see why this is happening.
In most cases I don't even let them run unless something breaks/doesn't work as expected.
I got somewhat addicted to the planning phase to the point I started getting task paralysis because I was hell bent on creating the perfect plan.
Everything can be optimized, performance can be improved, you can always think of more edge cases and user stories to cover everything, but after a point that just becomes procrastination in the form of chasing perfection. It's also hell if you've got even the slightest bit of ADHD, rapidly leading to task paralysis with the sheer scale of the plan.
Now I sit with a notebook sketch out everything I am thinking about and then condense it to a planning prompt and then once the plan aligns with my representation of the task, I start implementing.
I can't even imagine the scale of the impact with Axios being compromised, nearly every other project uses it for some reason instead of fetch (I never understood why).
Also from the report:
> Neither malicious version contains a single line of malicious code inside axios itself. Instead, both inject a fake dependency, [email protected], a package that is never imported anywhere in the axios source, whose only purpose is to run a postinstall script that deploys a cross-platform remote access trojan (RAT)
Good news for pnpm/bun users who have to manually approve postinstall scripts.
Remote: Yes
Willing to relocate: No
Technologies:
- Typescript (any web framework, any flavour. well versed with advanced typing, structuring and fixing enterprise scale monoliths. Expert in Svelte and Kit)
- 3D (3D modelling, WebGL (GLSL and TSL shaders, performance optimization and pipelines; think online 3D showcases, websites and general web based realtime rendering)
- DevOps & Deployment (Going from MVPs to globally distributed and highly available services tailor fit to your budget and complexity constraints. Automated maintenance, deployment and scaling)
- Languages (in order of proficiency): Typescript, C#, GLSL, OCaml, Haskell, C++, Python, Lua, Haxe.
I work mostly like a CTO on contract with heavy emphasis on understanding and building every step of an enterprise pipeline. I build highly maintainable solutions tailor fit to your budget, infrastructure and future investment. My goal is to solve your problem in a way that it manages itself without heavy future investment. With over 10 years of experience taking products from idea to market I understand exactly what goes into building a successful tech product. I have worked in multiple industries spanning pharmaceuticals, finance and deep tech. Current research includes building highly performant realtime rendering solutions for the web. Think global illumination at 60fps in the browser.
Résumé/CV: <on request>
Email: h4chikuku [at] gmail