If you want to become a generous person such as him, when do you know when you've reached a limit in compassion? Would someone like your uncle ever think, for someone who is excessively rude, uncaring, disagreeable, unfriendly: "he is not worth my time, I should move on?"
But you're a programmer, so you must manage no? I've actually thought about the e-ink display. I would immediately buy a very simple, lightweight e-ink laptop that allows me to do simple tasks.
> focusing on the beauty... while ameliorating the downsides
That's a great way to put it, thanks.
The second thing that worries me about doing compsci is the fact that I'll have to dedicate a huge portion of my life to staying in front of a screen. It bothers me a bit but for now it is outweighed by the advantages.
Yes, it's a perspective that I have to work to maintain. It's hard to constantly have to seek for the high-quality veggies and reconvince yourself that what you're doing is worth it.
This is literally what I'm trying to convey in my personal statement for university. I'm thinking of studying computer science at uni (I'm in my last year of high school) and this is precisely my dilemma: how to keep my interest alive by focusing on the beauty of programming itself, automation, the abstract creative nature of it, while ignoring the overwhelming downsides: drowning in this virtual world that is out of touch with reality, in this mass of useless information, useless innovations, profit-driven apps, addiction to smartphones, etc. Consumerism as it was in the 60's, applied to everything digital.
I'd be more than happy to discuss this further with anyone as it's something that's preoccupying me a lot right now as I try to decide what to pursue in my studies.
Another thing that helps me cope with this tech world: hoping to be able to contribute to or work along standards such as those of Calm Computing (https://www.calmtech.com/), or TimeWellSpent (http://timewellspent.io/). Through things like these, and through the pessimistic view I have right now of the tech world, do my best to contribute to it in a beneficial way, more "ethical way." Basically, I'm motivated to work in tech to try to "shift" it a tiny bit, to fight the enemy from inside.
There needs to be a generation or current of people in tech working against the trend to addict and disturb their users for profit maximization and pushing for some kind of ethical limit.
> acquiesce to jarring, rude, and disruptive technologies that foster a passive, frantic, reactive, unreflective, and anxious consciousness.
I totally agree with this and love the calm technology principle as well. I'd like to draw attention to the "Time Well Spent" project started by Google's "product philosopher," as I think it's very similar and equally as important.
http://timewellspent.io/
You would willingly give up the french language if asked to and replace it with english? As a french person too, this is inconceivable for me. I don't think cultural identity is really possible without languages. French culture would not be the same french culture if everyone spoke English.
If I understand correctly, you say that software as an art form must by default have a conventional and easily usable UI or means of interaction, ("practical considerations of the medium") before considering anything artistic such as the gameplay itself?
But what if, beyond working on the gameplay itslef, it was artistically interesting for someone to play around with the practical necessities of the medium and try to diverge from the norm? Everyone believed in a standard, approachable reading format from left to right until poets and writers started messing around with that (I'm thinking ee cummings and House of Leaves by Mark Z. Danielewski). People tried to defy conventional ways to listen to music or watch movies too.
The DF UI is definitely a pain on the practical side and it's made it difficult for me to really get into the game yet, but from an outside perspective I think it's interesting that way too.
I wouldn't generalize that any deviant, avant garde self indulgent artistic work that doesn't care about its audience and doesn't care about maintaining some conformity is necessarily "unwatchable" or "unlistenable" trash.
I personally think that sometimes it's not such a pointless path, and helps push the boundaries of art, of what is accepted, and is essential in bringing new ideas forward.
It prevents everything from having the same esthetic and feel. The graphics of DF is also what makes it unique from the rest.