The "OpenCooler"
A silent, drop-in water cooling unit for labs, temp controlled mattress covers, pet coolers, whatever. The current market stuff is too expensive and it looked like a good learning project
<https://hackaday.io/project/205182-opencooler>
I tried gamedev before, but was never able to fully commit to getting over the learning curve for Unity and Unreal. Godot has proved much easier to just jump in and make things. I really like where the project is heading. Godot + Blender = the dream
This is literally my first time hearing this. All the stuff I see from china is about lying flat, giving up because no matter how hard you work it won't make a difference? Is this a Shenzhen attitude?