> Without the in-game ability to start over after making a mistake, you're forced to deal with whatever the game throws at you. No excuses, no rationalizations.
I found "Alien: Isolation" to be amazing in this aspect as well. You can only save at very specific points in the map (no quicksave), and in many situations where you might expect the game to be paused, like when saving progress, it's really not.
I can perfectly see this implemented without breaking backwards compatibility, similar to how we have usermodes for "connected via SSL" and channel modes for "requires SSL".
It doesn't require breaking backwards compatibility because, as far as outdated clients are concerned, they just "can't enter a channel because they lack a required usermode" or "can't send a message to some user because they lack a required usermode".
We only need the spec to define "some way" to do it so clients can announce their support and servers know what to do with the supporting clients.
Then it's up to IRC daemons to provide some modes for it.
Last time I checked you could create a directory with a name "like:this" from Linux or something, and Windows would display it but not allow you to access it in any way.
As long as humans continue to be like we have been so far, i.e. with the mentality of destroying our own planet and not caring about it, or committing crimes like kidnapping, etc... as long as there are individuals like that, every time we humans learn something new, things will inevitably turn way more scarier.
Whether it's colonizing other planets or making a full-dive VR; just thinking about the time when we can do any of these things gives me a headache.
Worse of all is that this abbreviation must have come from someone who had no idea what cryptocurrencies are; someone who thought it was "magical WoW money but better".
Because I just can't wrap my head around the fact that anyone who knows what a cryptocurrency is, is somehow unaware of all the massive prior art indicating that crypto=cryptography.
It's like calling light bulbs "glowing pears" (jk, I love the German language <3).
It's both a user and UX problem. It's like when some part of a website's functionality is only available through Flash.
You know some (nowadays "most") people will have it disabled, and you're indirectly saying that you don't care about those users at all, which is not a bad thing.
It's the users' fault for not enabling Flash, sure, because they're not your target audience. But whether you provide a good UX for your non-target audience or not, it's your fault. And again, you're not obligated to accommodate those users, but that doesn't change the fact the you could give them a better UX but chose not to.
So, from this you can know that the users GitLab cares about are only a subset of the users GitHub cares about.
Eh, I think they were talking about the UX for people that have JavaScript disabled, not about the JavaScript language.
To me it sounded more like "I can browse GitHub without JavaScript just fine, but GitLab doesn't even display the README, even though I'm using the exact same settings".
You know, marketing stuff that tells you absolutely nothing about the software itself but is required to fill space on a website.
The thing is, a boring "Benchmarks" heading in the README doesn't get you as many GitHub stars as a "Blazingly fast!" heading+icon. And you know how addictive Internet Points can be.
I think it's a situation sort of like with SSL and TLS, where the former term implies the latter. I mean, it's not rare to find people using the term "SSL Certificates" even on TLS-only setups. Also:
> If you're frustrated, simple insert mode (`i`) is all you need to get back to your comfort zone.
Also, something I wish I knew back when I was learning is `:set nonumber` to turn off the gutter and be able to copy things with the mouse (`:set number` turns it back on).
If I had known this, my experience wouldn't have been as bad as it was until I learned to use the registers.
There's definitely something about forums that can't be found in social networks. I don't know what that is, but I know it's very unlikely that I'll have as much fun as in those days.
Not sure if it's because I was a teenager back then and perceived the internet differently, but nowadays everything looks way too "serious".
I found "Alien: Isolation" to be amazing in this aspect as well. You can only save at very specific points in the map (no quicksave), and in many situations where you might expect the game to be paused, like when saving progress, it's really not.
Makes you think twice before doing anything.