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thowfaraway

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thowfaraway
·قبل 9 أشهر·discuss
This is one the lesson plans that was a trigger at the time. It is a typical constructivist pedagogy.

https://web.archive.org/web/20141023181930/https://api.ning....

Fixed beliefs are things like America is a good nation. You should teach the whole of history, good, bad and ugly, but stop trying to make kids reinterpret everything through modern political lenses
thowfaraway
·السنة الماضية·discuss
I'm just saying having a majority doesn't mean fully controlling congress. It has nothing to do with whether one is a lame duck.

Also, posting limits are annoying as fuck.
thowfaraway
·قبل 3 سنوات·discuss
Get Propranolol - miracle drug. Totally takes the anxiety out of presentations. I used it a couple times at large presentations, and it was really helpful. Since then I don't need it. Once you go through presentations a few times successfully, you learn it isn't that big a deal.

You feel 99% normal when you take it; it is not a sedative. It is just that the fear doesn't arise, the wave of panic never comes.

https://www.drugs.com/comments/propranolol/for-performance-a...
thowfaraway
·قبل 3 سنوات·discuss
Falsehoods like that are 100x worse than the price of insulin. 90-95% of diabetes in the US is Type 2, and it is crap diet that causes it.

https://www.cdc.gov/diabetes/basics/type2.html

And if you want cheap insulin, you can buy it for $25 at Walmart.
thowfaraway
·قبل 3 سنوات·discuss
They can probably track accurately enough to identify that 90% of games aren't worth billing. Then once they are working with the top 10%, they can negotiate something that makes sense, like submit your monthly sales number, and Unity will use that as a limit on install count.

I agree what they are saying isn't workable, but that idea of install based fee could work, and would be better than a royalty for many.
thowfaraway
·قبل 3 سنوات·discuss
They are providing a game engine to make the game. If that's not worth it, switch. They don't own your C# code or assets, so they can be moved. For a lot of devs, it provides a lot of value. I understand for F2P, low ARPU games this pricing scheme doesn't work and people should complain until Unity fixes it.

Unity has ~7,000 employees, and is losing money. They need to a way to monetize, and they are clumsily trying to target their most successful users to pay more. Price increase aren't rent seeking.
thowfaraway
·قبل 3 سنوات·discuss
Those are exactly the types of games that would be much worse off under an Unreal style royalty.

Cult of the Lamb is $24.99 on Steam

Unreal royalty is 5%, so $1.25 per sale

Unity is $0.20

So royalty is ~6x more

If there was a reasonable way to count installs (I don't think it is technically possible), install fee is much better than royalty for most devs who are not F2P apps.
thowfaraway
·قبل 3 سنوات·discuss
That's not what Unity is saying - they are saying reinstalls do not count. From their faq:

Does a reinstall of an app on the same device count towards the Unity Runtime Fee?

No, we are not going to charge a fee for reinstalls.

https://unity.com/pricing-updates
thowfaraway
·قبل 3 سنوات·discuss
They can't force you to pay. The only leverage or legal claim they have is if you want to update your title after Jan 2024, then they can ask you to get up to date on your account.
thowfaraway
·قبل 3 سنوات·discuss
Riccitiello has been CEO since 2014. There were some good times at the beginning, but things seem to be falling apart.
thowfaraway
·قبل 3 سنوات·discuss
The p60 pro is released this year and available:

https://www.newegg.com/p/23B-001M-007X6
thowfaraway
·قبل 3 سنوات·discuss
"Meat and dairy comes in plastic wrap or bottles."

I kind feel like if your butcher doesn't use butcher paper, you aren't really going to a butcher but a meat department at a grocery store.