Are you concerned about the issue that KrakenRF ran into with their passive radar demo project violating ITAR rules, or is that something that can easily be avoided by just not doing that specific kind of application?
But this is a really interesting use case as well, and something that could be used for a 16 channel logic analyzer with analog recording support like the Saleae Logic 16 Pro, but without expensive ADC from Analog Devices.
Yeah, I used to work for a large-ish company that participated in projects like this.
The company has a project manager with a large spreadsheet to keep track of everything so that no employee would accidentally be officially double booked because that could be detected as fraud.
Some real work was done, but the meetings with other partners were a farce. You had these tiny companies whose only existence was to feed off the European money.
One day our manager asked if the architecture document of a 100kbps modem that I had worked on could be repurposed for a 1 Mbps modem project that was European funded…
The fact that it completely autonomously read in a 5 MB firmware image of an old piece of test equipment and generated a Python script to generate license keys:
> There's also no official source for the amount Nvidia paid for the tech,
Did you honestly believe that this kind of deal doesn't leave a trace in financial disclosures?
The February 2026 Nvidia 10-K has this:
Cash flows from investing activities: Groq. -$13B.
And this: "Total consideration consists of $13.0 billion paid at closing and $4 billion, inclusive of imputed interest, payable within one year included in Accrued and Other Current Liabilities on our Consolidated Balance
Sheets."
> you use a different format and suffer quality loss by transcending.
Compressing to AV1/h264/265 etc is really only done for the final version, but that doesn't mean that videos are stored in RAW format during editing, where it is very common to store frames locally in Apple ProRes, Avid DNxHD, or some other compressed format that's targeted towards professional editing.
Contrary to AV1 or whatever similar format which offer compression ratios of 1000x and more, these formats have a compression ratio of around 10x. They are very simple, and the quality loss is low enough that it doesn't matter. They also tend to store images with 30 bits per pixel instead of the 24 bpp that's normally used for streaming.
I work for Nvidia but don't speak for them.