Total Generalship: Commanding Pre-Modern Armies, Part II: Commands(acoup.blog)
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Total Generalship: Commanding Pre-Modern Armies, Part II: Commands
https://acoup.blog/2022/06/03/collections-total-generalship-commanding-pre-modern-armies-part-ii-commands/
1 comments
I would love a game whose battle mechanics reflect this—make a plan before the battle, have a few moments during the battle where you can make a meaningful decision (e.g. where to commit reserves), and then the only other agency you have is to commit yourself to the fighting. Somewhere between Mount & Blade and Total War.