- Blizzards slew of beloved franchises makes it easy to entrap nostalgia addicted masses to a number of pay to win clones. Or slowly implement these types of features into existing games.
- Half of the assets are from a 10 year old prequel. This game was cheap to make and will have an insanely high profit margin. Leading to perpetuation of this model.
- Scummy mobile pay to win is already accepted as the standard for mobile. With a desktop port, Blizzard can expand that complacency to further markets.
- Pay to Win models incentivize paid content over legitimate, engaging content. I.e. story, character models and gameplay will deteriorate overtime in favor of producing content that turns profit.
I think inevitably, the labs will make something, "close enough to meat". Then corporations will strip that down to the most cost effective model of that "meat". This will be sold to consumers as "green meat" or something that gives them the impression they're saving the world. The body will struggle with the amalgamation. Probably worse than a McNugget. Because even though a McNugget is filled with junk, there's still some meat (probably?).
Some disease will arrise in society that is obviously caused by consuming X "meat". And lobbyist will make sure that the public never knows.
Then we will have a massive diseased population. That a "health" industry will thrive on "marginally" treating the diseased.
Wait a second. This sounds like what we already have. Carry on.
Every time I see a job listing with Unlimited PTO, theres always some accompanying verbiage that makes it sound a lot like that unlimited PTO will be unavailable.
I am unfamiliar with Robin Hobb, but I thoroughly enjoyed this short read. Now I see that she has books and she may have inspired me to get back into reading books.
I usually check the rating. If its 4-5 stars, then I will proceed to reading a few 5 stars, and a few 1 stars. You can usually tell if the reviews are real and this also helps you decide if the negatives matter to you.
I bought a vaccuum recently and did this process. One of the 1 star reviews was something to the effect of, "this vacuum sucks too hard. Its a workout to use". I have 2 huskies and a sea of fur to contend with, so this 1 star was a 5 star to me.
Sure can! I contributed on this project a few months ago. Hoping to use it soon on a project.
I implemented a portion of crud with a vuejs app. It's a pretty neat setup. Just authorize with OAuth2 and then if you have permissions youre good to go!
Yeah! Front end apps can skip the server and get data from the db directly. There's OAuth2 setup and you can authorize users to have crud access to tables, or even a granular as rows.
I put 2k in at one point and was up to 40k in a month trading alt coins. Then btc started to tumble. I realized it caused a massive amount of subconcious anxiety. I ended up walking away with a very generous ROI. My buddy told me to get in again at 10k. Id could have paid off my house last week if I did.
But thats how investing goes. If you could nail every investment you'd quickly become the wealthiest individual in the world.
Hello and welcome to a short blurb about me, Jordan. I have 6+ years experience developing prototypes. I am proficient at building gritty alphas and concept ideas. Ideally I would like a job where I improve my ability to deploy reliable and enduring software to a reasonably sized audience. I have produced a variety of unique projects:
- IVR Phone Systems [ In production ]
- Statistics Dashboards [ In production ]
- Google Home/Assistant appointment scheduler [ Cancelled ]
- Americans with Disabilities Act Compliance website crawlers (Detecting and preventing issues relating to ADA) [ In Development ]
- And a whole lot more...
I'm open to freelance and full time opportunities.
I haven't done much open source contribution, but it seems like we should be able to write some kind of flagging/filter system to check if PR's are quality. One-liners and comment modification? Highly suspect. Although I am not sure what GitHub offers as far as PR management API.
- Blizzards slew of beloved franchises makes it easy to entrap nostalgia addicted masses to a number of pay to win clones. Or slowly implement these types of features into existing games.
- Half of the assets are from a 10 year old prequel. This game was cheap to make and will have an insanely high profit margin. Leading to perpetuation of this model.
- Scummy mobile pay to win is already accepted as the standard for mobile. With a desktop port, Blizzard can expand that complacency to further markets.
- Pay to Win models incentivize paid content over legitimate, engaging content. I.e. story, character models and gameplay will deteriorate overtime in favor of producing content that turns profit.
This is inevitable though.