XKCD: Hoverboard(xkcd.com)
xkcd.com
XKCD: Hoverboard
https://xkcd.com/1608/
15 comments
If you'd like to explore a bit more quickly:
window.i.am.gandalf = true
There's also something like a debug mode available by calling: window.ze.goggles()`window.noclip = true;`
`window.mewtwo = true;`
Yeah, this comic must have been designed to destroy my pathfinding algorithms.
Yeah, this comic must have been designed to destroy my pathfinding algorithms.
Fun to explore, but I can't wait until someone maps out the whole thing like this https://xkcd-map.rent-a-geek.de/#10/1.1000/0.2000
Not quite as cool as that, but I wrote a quick and dirty script and made a massive png of it: http://paste.click/UaodpC
You probably don't want to open in in your browser though.
You probably don't want to open in in your browser though.
I guess I missed some of it, here's an updated one with the full image: http://paste.click/DsPuSL
The game: "Return to the play area"
Me: "Or else what?"
Try going to the left ;) as rflrob has said, it will spook you into returning but do not heed the warning!
EDIT: There are even more coins to the left!
EDIT: There are even more coins to the left!
I love the area with trees
did anyone manage to find a top wall?
There's none. It'll try to load non-existing pictures.
Press UP arrow and while pressing it press RIGHT arrow
This is seriously awesome.
I actually thought of a game idea like this, where the ostensible "goal" is simply to collect coins, and the real aim (the anti-anti-meta-goal, if you will) is just to explore and look around, for the sake of discovery and the journey and whatnot.
It's kinda amazing seeing exactly those mechanics brought to life, and they're as fun as I imagined... what else is out there like this?!