Move Over Actors and Artists, Software Developers Are True Creative Heroes(forbes.com)
forbes.com
Move Over Actors and Artists, Software Developers Are True Creative Heroes
https://www.forbes.com/sites/christianowens/2019/02/14/move-over-actors-and-artists-software-developers-are-true-creative-heroes/
3 comments
I have often felt that programming is an art form,
whose real value can only be appreciated
by another versed in the same arcane art;
there are lovely gems and brilliant coups
hidden from human view and admiration, sometimes forever,
by the very nature of the process.
You can learn a lot about an individual
just by reading through his code, even in hexadecimal.
Mel was, I think, an unsung genius.
http://www.catb.org/jargon/html/story-of-mel.html
whose real value can only be appreciated
by another versed in the same arcane art;
there are lovely gems and brilliant coups
hidden from human view and admiration, sometimes forever,
by the very nature of the process.
You can learn a lot about an individual
just by reading through his code, even in hexadecimal.
Mel was, I think, an unsung genius.
http://www.catb.org/jargon/html/story-of-mel.html
The title is super clickbaity and quite simply myopic.
I suspect that creativity means many different things to many people but narrowing it down to software is simplistic imho.
I suspect that creativity means many different things to many people but narrowing it down to software is simplistic imho.
Yes, software engineers would do wonders with more creative freedom. But not in a "move over" way. There is great value in spending inordinate amounts of time pondering about feelings created in a user's mind. Being good at that skill requires lots of experience, and a keen sense of perception. And that requires absolutely zero programming knowledge.
But sometimes creative people are far removed from what the technology allows. Stereotypically, while they would chant the virtues of blockchain or AI, they would fail to understand the nature and practicalities of it. There is often a lot of virtue signalling.
Exploring new products, new experiences is a painstaking process that is only achieved through trial and error. It is a lot of work. What I want to say is that both worlds could largely benefit from each other.
Pair designing, if you will. Show me a minimal tech demo, and I'll explore the feelings and thoughts that it can create. Show me the stories and thoughts, and I'll try to get the silicon to replay them. In a tight design iteration loops with lots of understanding the other's view, in a sort of complementary, symbiotic relationship.