Former graphic designer turned software developer with 10+ years of professional experience. Most recently, I've been building highly dynamic frontends with React. Prior to that, I was re-writing legacy desktop applications as web based with Vue + Go + Postgres. I'm comfortable working across the stack, and adapting to new (or old!) technologies.
Currently working on a VST plugin in C++, and I have explored a number of other areas over the years. Such as: mobile, games, graphics programming, and embedded systems.
While most of my work has been web focused, I'm open to working in other areas. Check out my website, sectionfourteen.com, for more detailed info.
When I finally started using the internet to figure out what I'm supposed to do next on some of the quests, I couldn't believe how many of the answers were "Talk to the NPC three times in a row to exhaust their dialogue".
Like, are you shitting me? Why? After a while, I would do this to every NPC, every time. But, yeah, it's a bad design.
I thought the loudness war was over? This was a hot topic for many years in the music production community. Sad to see it still persists. Especially since the answer to any loudness problem is to simply for the user to turn up the volume.
Plenty of this happening on the other end too. I've received the same exact spam e-mail about an open position from 3 different e-mail addresses / names. It's nuts.
On an unrelated note, your localias project is really cool! Going to give it a spin tonight.
Former graphic designer turned software developer with 10+ years of professional experience. Most recently, I've been building highly dynamic frontends with React + utility apps in Go. Prior to that, I was re-writing legacy desktop applications as web based with Vue + Go + Postgres. I'm comfortable working across the stack, and adapting to new (or old!) technologies.
Currently working on a VST plugin in C++, and I have explored a number of other areas over the years. Such as: mobile, games, graphics programming, and embedded systems.
While most of my work has been web focused, I'm open to working in other areas. Check out my website, sectionfourteen.com, for more detailed info.
Former graphic designer turned software developer with 10+ years of professional experience. Most recently, I've been building highly dynamic frontends with React. Prior to that, I was re-writing legacy desktop applications as web based with Vue + Go + Postgres. I'm comfortable working across the stack, and adapting to new (or old!) technologies.
Currently working on a VST plugin in C++, and I have explored a number of other areas over the years. Such as: mobile, games, graphics programming, and embedded systems.
While most of my work has been web focused, I'm open to working in other areas. Check out my website, sectionfourteen.com, for more detailed info.
> A lot of people thought the same thing with everything going from analog -> digital.
A lot of people were right. Music gear lead heavily back into analog after the initial analog to digital transition. I started out using computers exclusively. When I purchased my first analog synth, I couldn't believe how much better it sounded than my VST's. It's hard to quantify exactly why, but my ears lit up the second I started using it.
In terms of amp modeling software, some of it is indeed very impressive. But, tends to fall apart when you need to tweak parameters. I assume this has to do with the capture process. But, if you are happy to use stock patches, it's basically an amp replacement.
Former graphic designer turned software developer with 10+ years of professional experience. I've built highly dynamic frontends with React. I've developed full stack applications with various tools, including: React, Vue, Vanilla Js + server templating, and Go. Also, I've built a number of CLI tools in Go.
Currently working on a VST plugin in C++, and I have explored a number of other areas over the years. Such as: mobile, games, graphics programming, and embedded systems.
While most of my work has been web focused, I'm open to working in other areas. Check out my website, sectionfourteen.com, for more detailed info.
Recognizing melodies by ear is a hugely useful skill, but I can't help but think it's going to be nearly impossible to do without a sound foundation in music theory.
Tabs are, in large part, paint-by-number. Lots of guitarists out there are only interested in learning a song. Regardless of key, mode, or what the notes actually are. And, tabs satisfy that group by saying: "Play this fret on this string".
To write tabs, you'll need to be able to make an educated guess at what's being played. ex. "Is that a minor pentatonic scale? Or are they arpeggiating a minor 7th chord?". If terms like that aren't in your musical vocabulary, and you haven't played enough to recognize the difference, I don't see how a guitarist would even begin writing their own tabs. Maybe the author is assuming this skill set.
Something I never see answered in articles like this: What are all these corporations going to do when the AI companies who are handling all their operations raise rates by 10x, 20x, 100x? Outside of "pay up", of course.
Also, shouldn't they be worried about AI providers launching competitors? If these predictions come true, and AI handles most of a company's workload, wouldn't the company itself be something that could be automated away by AI?
A million percent! I was so bad at Math in school. Which I primarily blame on the arbitrary way in which we were taught it. It wasn't until I was able to apply it to solving actual problems that it clicked.
Wow, this is really innovative. It really takes "physical modeling" synths to another, more literal level. Would love to have been a fly on the wall when the idea was proposed.
This + an Ekdahl Moisturizer would be an interesting pairing.
Exactly. The 60 and 70 year olds I spend time with, women especially (not a dig, but an observation), are just as addicted to facebook as the Instagram / TikTok crowd are to those platforms.
> at which point you've reinvented either a static site generator ...
It doesn't have to be Astro though. You can build something super simple that just includes the header, footer, and nav. Leaving most of the site as plain HTML.
Seems like a pretty solid deal, if you need everything. I don't know who that person is though. The intersection between Final Cut Pro and Logic users is pretty small, I'd imagine.
Remote: Yes
Willing to relocate: Open to discussion
Technologies: React, Typescript / Javascript, Web Components, CSS, UI Design, Golang, C++, MySQL, Postgres, Docker, Linux
Résumé/CV: https://sectionfourteen.com
Email: anthony[at]sectionfourteen[dot]com
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Former graphic designer turned software developer with 10+ years of professional experience. Most recently, I've been building highly dynamic frontends with React. Prior to that, I was re-writing legacy desktop applications as web based with Vue + Go + Postgres. I'm comfortable working across the stack, and adapting to new (or old!) technologies.
Currently working on a VST plugin in C++, and I have explored a number of other areas over the years. Such as: mobile, games, graphics programming, and embedded systems.
While most of my work has been web focused, I'm open to working in other areas. Check out my website, sectionfourteen.com, for more detailed info.