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ROFISH

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ROFISH
·ปีที่แล้ว·discuss
The author mentioned Unity in the README, but every other game engine I know requires NativeAOT support. I hope it doesn't run into the limitations of NativeAOT otherwise it's just Unity-only.
ROFISH
·2 ปีที่แล้ว·discuss
I love this. Seriously.

I have teams with 1-2 permanent members and 8 more that may or may not want to check like... maybe once a week at most. Seat limits really mess with the "compliance officer needs to do something every once in a while but do we really need to pay for a separate seat?" issue with per-seat pricing.

A heavy user and a one-time-monthly user are different costs to the product but charge me the same. ;_;
ROFISH
·2 ปีที่แล้ว·discuss
https://cturt.github.io/freedvdboot.html

tldr; out of bounds payload on the dvd player
ROFISH
·2 ปีที่แล้ว·discuss
Agreed. I talked with them in the past and the pricing was far too expensive to make it worth it.

As always: “If you have to ask, you can’t afford it.”
ROFISH
·2 ปีที่แล้ว·discuss
:)

It's a really old meme.
ROFISH
·2 ปีที่แล้ว·discuss
[flagged]
ROFISH
·3 ปีที่แล้ว·discuss
So if you delete your image the entire trained data set is invalid because they no longer have license to the copyright?
ROFISH
·3 ปีที่แล้ว·discuss
The fees are higher everywhere. Their pitch is "our fees are higher, but we have higher-end customers who spend more", which roughly tracks with reality. But a hot dog stand isn't gonna have whales but an upper-end store might, so it's not surprising to see less support it.
ROFISH
·11 ปีที่แล้ว·discuss
Which do you prefer most in an application: What the app currently does (or will do in three months)? What the future app might look like in five years? And/or: how it will get there?