HackerTrans
TopNewTrendsCommentsPastAskShowJobs

alwaysal44

no profile record

Submissions

Unity's stock sheds 15% after disappointing earnings

marketwatch.com
99 points·by alwaysal44·2 ปีที่แล้ว·42 comments

Google’s Flutter expands its support for web apps and WebAssembly

techcrunch.com
20 points·by alwaysal44·3 ปีที่แล้ว·1 comments

Google is giving browser games a GPU-powered upgrade with WebGPU

pcworld.com
16 points·by alwaysal44·3 ปีที่แล้ว·3 comments

Samsung announces it's developing a mixed reality headset

engadget.com
13 points·by alwaysal44·3 ปีที่แล้ว·0 comments

Apple’s mixed reality headset will feature content from Hollywood directors

theverge.com
6 points·by alwaysal44·4 ปีที่แล้ว·0 comments

SpaceX paid $250,000 to cover up Elon Musk sexual harassment of flight attendant

theverge.com
42 points·by alwaysal44·4 ปีที่แล้ว·14 comments

comments

alwaysal44
·3 ปีที่แล้ว·discuss
Here's an example of a Unity demo running using WASM and WebGPU, posted to HN:

https://news.ycombinator.com/item?id=38281040
alwaysal44
·3 ปีที่แล้ว·discuss
What a huge leap forward for 3D on the web.
alwaysal44
·3 ปีที่แล้ว·discuss
This would definitely represent a new source of ad revenue for Google, which of course is always the goal... not to mention a way to further engage its users.
alwaysal44
·3 ปีที่แล้ว·discuss
Yeah, but Chrome has 10 times as many users than Edge...
alwaysal44
·4 ปีที่แล้ว·discuss
This port uses WebGL. There are no games out there yet that are using WebGPU in production, it's only available in Origin Trial. It goes live by default in Chrome February 2023.
alwaysal44
·4 ปีที่แล้ว·discuss
Wonder if Apple TV+ will get it's own VR treatment..?

Imagine sitting inside an immersive theatre and tuning in to films and TV shows with family and friends on a 8k display...
alwaysal44
·4 ปีที่แล้ว·discuss
Wow
alwaysal44
·4 ปีที่แล้ว·discuss
I'm sure Microsoft would be eyeing them up, if not for their pending Activision-Blizzard purchase. Have to digest dinner before you get dessert, after all..
alwaysal44
·4 ปีที่แล้ว·discuss
Curious, why doesn't Epic try to go the open web route, utilizing technologies like WebAssembly and WebGPU to enable cross-platform games and 3D apps through the Safari browser? It would allow them to circumvent Apple's walled garden ecosystem, while offering developers an alternative route for distribution that doesn't require a lofty 30% fee while still reaching iOS users.

Seems like a no brainer to me.