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andreldm

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andreldm
·5 เดือนที่ผ่านมา·discuss
Agreed, in many Spring projects I worked migrations were handled by flyway or liquibase while the ORM was always Hibernate.
andreldm
·5 เดือนที่ผ่านมา·discuss
I was also really surprised with Haxe, I share the author’s concerns about its future, other than it’s quite fun to work with.
andreldm
·5 เดือนที่ผ่านมา·discuss
Not the whole codebase, only the window manager (compositor is the Wayland equivalent). Other components are written in C and will remain so for the foreseeable future. Those components gained Wayland support in the last couple of years, you can try Xfce in a labwc session, there are of course several things to improve, but the compositor is the last big piece missing.
andreldm
·6 เดือนที่ผ่านมา·discuss
I have a contract with a smaller German ISP (Pyur), they do throttling too, uploading to Backblaze quickly gets capped to a few hundred bytes, sometimes the connection gets aborted. Using Mullvad or Tor gets around that. I considered switching to Telekom or Vodafone, gave up because they are even more expensive and now this.
andreldm
·6 เดือนที่ผ่านมา·discuss
That’s why example.com states “Avoid use in operations”, not only that could create unnecessary traffic for them as well as leak information as in situations like this.
andreldm
·6 เดือนที่ผ่านมา·discuss
This weekend I gave Zed another chance, this time it didn’t make me uninstall it after one hour or so. It’s much more polished, there are a few wrinkles but overall it’s finally pleasant to use. I’m actually surprised how my muscle memory from VSCode is of use, kudos to devs for making the transition easier instead of reinventing the wheel. I hope to eventually get rid of VSCode, this AI everywhere at all costs is turning the editor (that wanted to be an IDE) into something (most?) users don’t want or need.
andreldm
·6 เดือนที่ผ่านมา·discuss
Game Maker 4.2 and then C with Allegro, lots of unfinished games and prototypes, but it was fun.
andreldm
·8 เดือนที่ผ่านมา·discuss
RTX 3060 mobile, nvidia blobs, default settings from the distro. Indeed, I disabled the shader cache at some point, for most single player games it was a good workaround, that was not the case for OW2 for some reason.
andreldm
·8 เดือนที่ผ่านมา·discuss
After many years playing on Linux, first struggling with Wine then with Proton when it came out, had to install Windows on my gaming pc. I mostly play Overwatch 2 with friends on my very short free time, thanks to a Steam bug (https://github.com/ValveSoftware/steam-for-linux/issues/1028...), on every single evening I had to wait forever (seriously, 15+ min) for shaders to compile or start the game immediately but suffer on every match beginning (different map) with stuttering.

That’s a deal breaker for me, I tried a fresh Bazzite install (from Arch) before giving up, exact same issue.

I wish Valve comes around one day and fixes that, I’ll kick Windows out of life in a heartbeat.
andreldm
·8 เดือนที่ผ่านมา·discuss
If handbrake scares them, don’t you dare to demonstrate how to use ffmpeg. I remember when I used handbrake for the first time and thought “wow, it’s much more convenient than struggling with ffmpeg”.
andreldm
·9 เดือนที่ผ่านมา·discuss
After not having a Samsung device for many years, I reluctantly bought a fridge from them (price was the decisive factor). Anyway, almost immediate regret, it features an always-on wifi network begging to be connected to the web, the only way to turn it off is to disconnect a cable from a circuit board, unbelievable.
andreldm
·10 เดือนที่ผ่านมา·discuss
Any opinion on why Immich instead of Photoprism? I’m considering to pick one of them for my media library and Immich not being labeled as stable scares me a bit.
andreldm
·7 ปีที่แล้ว·discuss
Besides Xubuntu, Manjaro (or plain Arch) and openSUSE Tumbleweed support Xfce very well.
andreldm
·7 ปีที่แล้ว·discuss
Thunar was crashing long before the gtk3 port, hopefully it's much more stable now. The clipboard failing on large chunks of data has been fixed too.