Living on Cape Cod these days, I read “Burt Dow Deep-water Man” to my son fairly regularly when it’s time for bed. I think this guy just picked up a new nickname for himself.
Interesting development in this space this week for WiTricity (the company) is that China is standardizing nationally on magnetic resonance technology for wireless vehicle charging based on WiTricity’s designs and standards work. I’m sure this was an exciting week for my former colleagues there, and congratulations are certainly in order for them.
You have to make due with 32-bit floating point accuracy for any vertices defined in Blender for the geometry to be passed along to any external libraries. In a prior gig where Blender was the primary development environment, I needed to do all kinds of gymnastics (converting floating point numbers provided by the user in the gui to strings then to Python floats or sometimes 32-bit or 64-bit numpy objects, then to the external package and back) in order to maintain double precision accuracy. Anything created or stored as a Blender FloatProperty is a 32-bit value on the C-side. But if you operate on that FloatProperty object within the embedded Python process you are operating on the 64-bit representation of the 32-bit pattern, since Python floats are all 64-bit values.
I heard more than once during that gig that “Blender is not CAD” even though we were doing everything possible to bring it closer to being so.
But with vertex values, those are created directly in Blender’s C layer, so no possibility to make those values have 64-bit accuracy if that is important to your application or external library.
I am in agreement that Blender would make a fantastic environment to pull together many open source scientific and engineering libraries, but the vertex accuracy is the one major drawback there.
Worked for Crane Currency a year ago...left after only a year there just after the acquisition by Crane Co.
The company has facilities in Tumba, Sweden as well as their new production facility in Malta.
There are some very talented engineers, scientists, designers and artists on staff there.
Hopefully Crane Co will be good stewards of what they have purchased, because Crane Currency provides an essential service for many countries around the world, but I’ll just say that I was not inspired nor impressed by the new acquirers and I hope the new ownership doesn’t drive too many more people away.
Maybe, but having previously worked for a company that makes physical money, it's a healthy business they are in. There is more cash being printed now than ever before, the second derivative on the the amount of cash over time (d2Cash/dt2) is definitely positive.
My personal opinion is that there will always be a need for physical analog money. The power goes out in Puerto Rico (hurricanes) and Manhattan (ConEdison) sometimes (just recapping the stories covered on NPR during my drive to work this morning).