I made it through because the content was interesting, but I am definitely not going to read more from this author because the AI-wordsmithing is so grating (I read loads of it at work, don't need to read any more of it).
Call of Duty absolutely prints money, fwiw. King are weird because they basically have been doing the same game in different skins for like 15 years now.
Nintendo are basically the only people who held out against in game spending, for which I salute them.
I spent a few years in and around the industry and there was so much insanity around the need for in game monetization that it just made things much worse.
And because the game studios didn't care about it, none of the money stuff worked, making executives even more upset.
All to catch some vision of F2P money which is an entirely different business that these companies couldn't possibly support.
It's very sad for the industry overall (this particular decision is MS killing stuff off because the margins aren't good enough to funnel more cash into GPU gods).
To be fair, I suspect lots of the increase in premiums comes from the removal of the individual mandate. If not everyone contributes, then any insurance system works much less well.
Programming plus something else has always been a massive advantage. The corollary of this is that moving industries requires you to learn another domain if you want to be useful.