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hownowbrowncow

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hownowbrowncow
·11 วันที่ผ่านมา·discuss
3Play Media | Principal Front-End Engineer (Growth) | Boston, MA | 1-day-in-office hybrid or fully remote (USA only) | Full-time | 3playmedia.com | $200–250k + bonus + equity

3Play makes content accessible across disability and language. Our human-QA'd captioning, audio description, subtitling, and dubbing services are used by over 10,000 media, higher ed, creator, enterprise, and government customers. We’ve worked on really cool projects: recent examples including captioning the 2024 Paris Olympics and providing quality AI dubbing for high-profile YouTube creators.

I'm leading the Growth team, and we're working to build new, beautiful UI experiences on our long-loved services. Our stack is a Remix/Rails product and Astro/Sanity marketing site, both backed with modern design system foundation (what you might expect with Typescript, Tailwind, ShadCN, Tanstack, etc). I'm looking for a principal-level engineer with strong taste in front-end: someone who cares about UX and styling, takes accessibility and page weight seriously, builds strong validation / testing harnesses, and keeps a dependency tree sane instead of letting it metastasize.

The other part of this role is contributing to our agents and workflows. We've invested heavily here with the right mix of enthusiasm, guardrails, and budget. You'll have heavy influence over how it evolves: what we hand to agents vs. keep in human hands, how work gets specified and parallelized, how we keep the results beautiful, and where the security and review gates live. There’s a ton of opportunity to work with the latest AI tooling and determine best practices as the industry matures. We’re a small team happily working over 15 years with high impact, high autonomy, and low bureaucracy. Come join us! Apply at https://www.3playmedia.com/company/jobs-post/?gh_jid=7761973.... Mention HN when you apply!
hownowbrowncow
·2 เดือนที่ผ่านมา·discuss
We're at the point where each day this week I lose PR comments and have to come back later. Constantly slowing down work.
hownowbrowncow
·9 เดือนที่ผ่านมา·discuss
Prettier and other format-on-save tools remain a huge quality of life improvement. I also think it found success because the defaults and choices outlined in the article were very wisely chosen: very readable in almost every context. The right tradeoffs were made both in printing logic and psychology with options/rollout.

One other subtle interaction that is hard to live without now: watching code shift with format-on-save is the fastest feedback on whether code will build/run. Don’t need to look at another console for a syntax error almost ever.
hownowbrowncow
·2 ปีที่แล้ว·discuss
3Play Media | Staff API Engineer | Boston, MA | 1-day-in-office hybrid or REMOTE (US, CA) | Full-time | 3playmedia.com | $170-$190k w/ 10% bonus + equity

3Play is a company focused on ensuring content is accessible to all across disability and language. Our human-QA’d live captioning, transcription, audio description, translation, and dubbing services are used by over 10,000 higher ed, enterprise, media, and government customers.

I’m leading a team that focuses on globalization/localization of content. We are currently investing in new dubbing tools using voice synth and translation models. It’s a really fun challenge since 3Play has a contractor market for filling in places where models don’t have enough accuracy or yield poor results; a unique position to be in for designing workflows and fine-tuning models. I’m looking for a strong API engineer who has established Rails experience and enjoys collaborating on integrations, productionizing models, and working closely on new editor views in Remix. It’s a small team; we’d get to work closely together and you’d be very influential with the direction of the product!

Feel free to email your resume at nathanael [at] 3playmedia.com or apply directly with the full posting at https://www.3playmedia.com/company/jobs-post/?gh_jid=6003662.... Mention HN if you apply on the site!
hownowbrowncow
·2 ปีที่แล้ว·discuss
Amazing.

One wonders how you might gain a representation of physics learned in the model. Perhaps multimodal inputs with rendered objects; physics simulations?