At Cognite, we render large CAD models and have been using this technique (billboarding) to render large volumes of geometries. Created this page for a visit by math elites who wanted to work on some cool problems!
If you are able to render many torus efficiently in the shader, let me know!
I remember this very clearly myself. Before opus 4.5, I was doing a lot of hand holding and was coding a lot myself, but I have not written code since that day more or less.
I did write some stuff myself just to learn how the enigma encryption machine worked, so wrote myself to learn. But professionally, I stopped coding in November.
If you are able to render many torus efficiently in the shader, let me know!