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madnirua

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1 points·by madnirua·9 เดือนที่ผ่านมา·0 comments

Making Slint UI Framework Desktop-Ready

slint.dev
5 points·by madnirua·9 เดือนที่ผ่านมา·0 comments

Preview of LibrePCB's Rust-Based UI

librepcb.org
4 points·by madnirua·10 เดือนที่ผ่านมา·1 comments

Declarative GUI Toolkit Slint 1.13 released

slint.dev
13 points·by madnirua·10 เดือนที่ผ่านมา·1 comments

Slint 1.12 Released with WGPU Support, iOS Port, and Figma Variables Integration

slint.dev
4 points·by madnirua·ปีที่แล้ว·3 comments

GUI Toolkit – Slint 1.11 – Color Pickers in Live-Preview and Python APIs in Beta

slint.dev
5 points·by madnirua·ปีที่แล้ว·0 comments

Extending Rust based UI (Slint) with KDUtils (C++ libs)

slint.dev
6 points·by madnirua·3 ปีที่แล้ว·0 comments

Declarative GUI for C#

microhobby.com.br
7 points·by madnirua·3 ปีที่แล้ว·3 comments

Feedback requested: Slint (declarative GUI toolkit) is discussing license change

github.com
4 points·by madnirua·3 ปีที่แล้ว·1 comments

comments

madnirua
·10 เดือนที่ผ่านมา·discuss
LibrePCB is revamping their UI with Slint to deliver a sleek, modern experience for their open-source EDA tool. In their latest blog post, they share a preview of LibrePCB 2.0’s new UI and the story behind migrating their 10+ year old Qt C++ codebase to Rust + Slint.
madnirua
·10 เดือนที่ผ่านมา·discuss
We’re proud to announce Slint 1.13. Now with Live-Preview for Rust & C++, an outline panel, menu improvements, better gradients, and more.

Read the full release blog: https://slint.dev/blog/slint-1.13-released
madnirua
·ปีที่แล้ว·discuss
tl;dr

- Add 3D graphics with new WGPU support (works with Bevy). - Build Rust UIs for iPhone & iPad. - Import Figma design tokens into your app. - Smarter live preview & debug console
madnirua
·2 ปีที่แล้ว·discuss
Did you get a chance to check https://slint.dev?

Disclaimer: I work for Slint
madnirua
·2 ปีที่แล้ว·discuss
Based on the discussion with our community, we added a clause in our CLA - https://cla-assistant.io/slint-ui/slint - to ensure that Slint will always be made available under an open source license as well as a royalty-free license.

"We believe that open-source software development and communities are the foundation for a healthy ecosystem of high-quality software, where everyone can learn, improve and give back. We commit to upholding this foundation and pledge by promising to continue to develop Slint in the open under an open-source license compliant with the Open Source Definition.

Further, we commit to provide a royalty-free license for those who develop desktop or web applications and do not want to use open-source components under copyleft licenses."
madnirua
·2 ปีที่แล้ว·discuss
For non-commercial and personal projects, the runtime licenses are free.

For commercial projects, the online form https://slint.dev/get-price (from https://slint.dev/pricing page) automatically sends an email with pricing info (no marketing person is involved :) ). Note: you need to enter your business email in the form.
madnirua
·3 ปีที่แล้ว·discuss
You are right. The Qt backend is optional.
madnirua
·3 ปีที่แล้ว·discuss
Slint (https://slint.dev) is an open source declarative GUI toolkit to create elegant, modern, and native GUI for embedded, desktop, and web applications. One of the USPs of Slint is that it supports multiple programming languages such as C++, Rust, and JavaScript. Recently, one of the Slint community members added support for C#. Check out Matheus' YouTube video where he walks through the demo applications -- https://www.youtube.com/watch?v=EwLFhk5RUwE

Link to blog: https://microhobby.com.br/blog/2023/09/27/creating-user-inte... GitHub repo: https://github.com/microhobby/slint-dotnet

Star Slint on GitHub: https://github.com/slint-ui/slint/

Let us know what you think. Thanks.
madnirua
·3 ปีที่แล้ว·discuss
We changed the term from "User" to "Seat" and added an entry in the FAQ section to avoid confusion.
madnirua
·3 ปีที่แล้ว·discuss
We plan to add a pricing calculator later, replacing “Call us for pricing “
madnirua
·3 ปีที่แล้ว·discuss
Thanks :)

For the short term, we have an example that some of our community users and commercial customers a using to build their custom virtual keyboard

https://github.com/slint-ui/slint/blob/master/examples/virtu...
madnirua
·3 ปีที่แล้ว·discuss
Qt is only needed if you want native looking widgets. Otherwise, another style will be used for widget, which does not look native. In the future, we plan to have native backend using the native API, which will allow native widgets without using Qt.

Reference: https://github.com/slint-ui/slint/blob/master/docs/install_q...
madnirua
·3 ปีที่แล้ว·discuss
Thanks for the feedback. We will try to get some designers to improve the widget gallery examples.
madnirua
·3 ปีที่แล้ว·discuss
Here is the correct link

https://slint.dev/releases/1.0.2/docs/node/
madnirua
·3 ปีที่แล้ว·discuss
Thanks for reporting. Will fix that.
madnirua
·3 ปีที่แล้ว·discuss
We investigated integration VxWorks as part of a customer request and we concluded that all the required hooks exist to support Slint.
madnirua
·3 ปีที่แล้ว·discuss
Not sure why or who downvoted.

We will add more detailed comparison in our documentation. Thanks.
madnirua
·3 ปีที่แล้ว·discuss
A user is a person (eg. a developer or a designer etc.) using Slint to build the GUI.
madnirua
·3 ปีที่แล้ว·discuss
Thanks.. This is a nice reference for an onboarding guide.. We could add a similar section to our documentation page https://slint.dev/docs
madnirua
·3 ปีที่แล้ว·discuss
Thanks :)

Since Qt is a much broader toolkit, we are considering of writing dedicated blogs to do an objective comparison between the two toolkits on the GUI part only.