Hi, I'm one of the contributors to Stride. The thing about this engine that I care about most is that it follows decent C# practices. You can use it as a library in your existing .NET project, you can use it as a framework for your game, you define your own architecture that interacts with the engine and since it's open source you can modify the engine itself to suit your needs more.
Stride can produce really beautiful renders and used by vvvv platform for visual artists.
There's not many games (especially big ones) created with Stride - doesn't mean the engine isn't capable. It does lack some ease-of-use features around the editor and tooling, but the core engine is very nice to work with.
The community isn't very big yet, but there are active people who will be happy to work with you if you have questions over at Discord https://discord.gg/f6aerfE
Stride can produce really beautiful renders and used by vvvv platform for visual artists.
There's not many games (especially big ones) created with Stride - doesn't mean the engine isn't capable. It does lack some ease-of-use features around the editor and tooling, but the core engine is very nice to work with.
The community isn't very big yet, but there are active people who will be happy to work with you if you have questions over at Discord https://discord.gg/f6aerfE