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mtrimpe

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mtrimpe
·12 วันที่ผ่านมา·discuss
Are you doing it to get money/success/fame? Stop. Data says no.

Are you doing it because you want to bring something new into the world? Acknowledge that and keep going as long as it's healthy for you overall.
mtrimpe
·5 เดือนที่ผ่านมา·discuss
CEL is much more computationally limited as it aims to keep evaluations in the microsecond range.

With OPA you can easily create policies that take tens, hundreds or even thousands of millisecond.

That comes at the expense of a lot of power though, so much of the complex logic that you can write in OPA simply isn't achievable in CEL.
mtrimpe
·9 เดือนที่ผ่านมา·discuss
[redacted]
mtrimpe
·8 ปีที่แล้ว·discuss
Something as simple as mandating that all of a user's activity (and with all I mean including e.g. click tracking on FB or external sites) and accessible information (i.e. posts the user can view) can be exported in real time in a machine readable format would basically do the trick.

It'd allow you to basically build your own Facebook app, migrate meaningfully to another service and build other services that meaningfully integrate with Facebook... and effectively turn FB/Twitter into public utilies and enable real competition to Google to appear by allowing users to share key data such as which result they clicked on in response to which query.
mtrimpe
·9 ปีที่แล้ว·discuss
As it stands it indeed doesn't because it's closed source and not that much ends up being built around it.

Making Clojure open source but Datomic closed is, for me, still the equivalent of building a beautiful world you can wander around and explore for free forever, but whose roads and and signs all lead up to a single temple at the center, which in turn has a big sign on it saying: 'magic happens here; don't look under the covers; don't mess with it; and also... please pay.'

If that weren't the case I can only dream what people like Nikita Prokopov would be able to build and open-source around Datomic ... and the many more like him who would probably emerge from the woods if they knew their contributions could be further built upon.
mtrimpe
·14 ปีที่แล้ว·discuss
Or you would identify the most likely underlying cause of the stereotype.

The games industry is an industry of love; just like fashion, music and theater are for example.

That means that there is a much more abundant supply of labour and that the demand side is exploiting this by offering lower wages, worse working environment, crazier hours etc.

The main difference between market industries like fashion, music and art is that the discrepancy is much more poignant in games because there's an abundant supply of well-paying cushy jobs which involve almost the exact same skill-set to compare against.
mtrimpe
·14 ปีที่แล้ว·discuss
Or you would identify the most likely underlying cause of the stereotype: that the games industry is an industry of love, just like fashion, music, theater or art.

That means that there is a much more abundant supply of labour and that the demand side is exploiting this by offering lower wages, worse working environment, crazier hours etc.

The main difference between fashion, music and art is that the discrepancy is much more poignant in the games industry because there's an abundant supply of well-paying cushy jobs just around the corner which involve almost the exact same skill-set to compare against.