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nickyvanurk

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Show HN: Mechacraft.io – Vehicle Building Sandbox

mechacraft.io
4 points·by nickyvanurk·4 เดือนที่ผ่านมา·2 comments

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nickyvanurk
·9 วันที่ผ่านมา·discuss
Location: Chiang Mai, Thailand (Dutch national)

Remote: Yes

Willing to relocate: Yes

Technologies: TypeScript/JavaScript, Three.js, Client-server networking, C++, Claude Code

Résumé/CV: https://nickvanurk.com/resume.pdf

Email: [email protected]

Github: https://github.com/nickyvanurk

LinkedIn: https://www.linkedin.com/in/nickyvanurk

Discord: jycerian

Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, GIS, Server Engineer/Online Services, UX/UI, FUI Design

Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: https://nickvanurk.com/8bit.mp4 Optimizing things gets me all excited. Check out these Three.js projects I made: https://mechacraft.io https://everwilds.io/ and https://nickvanurk.com/capping/ https://nickvanurk.com/prototype/ In my free time I like to work on web games like Mechacraft.io. Professionally I've worked as an engine programmer on the Modd.io web game engine (TypeScript, sadly offline now) and SPARQ native game engine (C++, to be released).

If you have a cool web game (engine) project or web tool with a 2D / 3D graphical / computational geometry component to work on please feel free to reach out by email, LinkedIn or Discord!
nickyvanurk
·27 วันที่ผ่านมา·discuss
I'm working on my vehicle building game https://mechacraft.io that I recently released on CrazyGames (my first released game!). It currently sits around 60 CCU which isn't great so I'm polishing/reworking things to see if I can increase it in the next few months. I'm also still looking for a rev share partner that can handle the visual side of things something along the lines of a technical / 3D artist.
nickyvanurk
·เดือนที่แล้ว·discuss
Location: Chiang Mai, Thailand (Dutch national)

Remote: Yes

Willing to relocate: Yes

Technologies: TypeScript/JavaScript, Three.js, Client-server networking, C++, Claude Code

Résumé/CV: https://nickvanurk.com/resume.pdf

Email: [email protected]

Github: https://github.com/nickyvanurk

LinkedIn: https://www.linkedin.com/in/nickyvanurk

Discord: jycerian

Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, GIS, Server Engineer/Online Services, UX/UI, FUI Design

Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: https://nickvanurk.com/8bit.mp4 Optimizing things gets me all excited. Check out these Three.js projects I made: https://mechacraft.io https://everwilds.io/ and https://nickvanurk.com/capping/ https://nickvanurk.com/prototype/ In my free time I like to work on web games like Mechacraft.io. Professionally I've worked as an engine programmer on the Modd.io web game engine (TypeScript, sadly offline now) and SPARQ native game engine (C++, to be released). I find I enjoy web/typescript more than native/c++ so I would like to return to that space.

If you have a cool web game (engine) project or web tool with a 2D / 3D graphical / computational geometry component to work on please feel free to reach out by email, LinkedIn or Discord!
nickyvanurk
·2 เดือนที่ผ่านมา·discuss
Been slowly chipping away at my vehicle building browser game https://mechacraft.io. For those interested in following the progress I made a discord channel: https://discord.gg/bXH66ZDBKr
nickyvanurk
·2 เดือนที่ผ่านมา·discuss
Location: Chiang Mai, Thailand (Dutch national)

Remote: Yes

Willing to relocate: Yes

Technologies: TypeScript/JavaScript, Three.js, Client-server networking, C++, Claude Code

Résumé/CV: https://nickvanurk.com/resume.pdf

Email: [email protected]

Github: https://github.com/nickyvanurk

LinkedIn: https://www.linkedin.com/in/nickyvanurk

Discord: jycerian

Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, GIS, Server Engineer/Online Services, UX/UI, FUI Design

Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: https://nickvanurk.com/8bit.mp4 Optimizing things gets me all excited. Check out these Three.js projects I made: https://mechacraft.io https://everwilds.io/ and https://nickvanurk.com/capping/ https://nickvanurk.com/prototype/ In my free time I like to work on web games like Mechacraft.io. Professionally I've worked as an engine programmer on the Modd.io web game engine (TypeScript, sadly offline now) and SPARQ native game engine (C++, to be released). I find I enjoy web/typescript more than native/c++ so I would like to return to that space.

If you have a cool web game (engine) project or web tool with a 2D / 3D graphical / computational geometry component to work on please feel free to reach out by email, LinkedIn or Discord!
nickyvanurk
·3 เดือนที่ผ่านมา·discuss
Location: Chiang Mai, Thailand (Dutch national)

Remote: Yes

Willing to relocate: Yes

Technologies: TypeScript/JavaScript, Three.js, Client-server networking, C++, Claude Code

Résumé/CV: https://nickvanurk.com/resume.pdf

Email: [email protected]

Github: https://github.com/nickyvanurk

LinkedIn: https://www.linkedin.com/in/nickyvanurk

Discord: jycerian

Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, GIS, Server Engineer/Online Services, UX/UI, FUI Design

Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: https://nickvanurk.com/8bit.mp4 Optimizing things gets me all excited. Check out these Three.js projects I made: https://mechacraft.io https://everwilds.io/ and https://nickvanurk.com/capping/ https://nickvanurk.com/prototype/ In my free time I like to work on web games like Mechacraft.io. Professionally I've worked as an engine programmer on the Modd.io web game engine (TypeScript, sadly offline now) and SPARQ native game engine (C++, to be released). I find I enjoy web/typescript more than native/c++ so I would like to return to that space.

If you have a cool web game (engine) project or web tool with a 2D / 3D graphical / computational geometry component to work on please feel free to reach out by email, LinkedIn or Discord!
nickyvanurk
·4 เดือนที่ผ่านมา·discuss
Try adding more helium! And thanks, I would really like to explore pvp battles like they had in Robocraft at some point. Battling each other with your own creations seems very interesting.
nickyvanurk
·4 เดือนที่ผ่านมา·discuss
Location: Chiang Mai, Thailand (Dutch national)

Remote: Yes

Willing to relocate: Yes

Technologies: TypeScript/JavaScript, Three.js, Client-server networking, C++, Claude Code

Résumé/CV: https://nickvanurk.com/resume.pdf

Email: [email protected]

Github: https://github.com/nickyvanurk

LinkedIn: https://www.linkedin.com/in/nickyvanurk

Discord: jycerian

Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, GIS, Server Engineer/Online Services, UX/UI, FUI Design

Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: https://nickvanurk.com/8bit.mp4 Optimizing things gets me all excited. Check out these Three.js demos I made: https://everwilds.io/ https://evergate.io/ https://nickvanurk.com/physics/ and https://nickvanurk.com/capping/ https://nickvanurk.com/prototype/ In my free time I like to work on small web games like Everwilds.io. Professionally I worked on the moddio (https://www.modd.io/) game engine (typescript) and SPARQ game engine (c++, to be released) as an engine programmer. I find I enjoy web/typescript more than native/c++ so I would like to return to that space.

If you have a cool web game (engine) project or web tool with a 2D / 3D graphical component to work on please feel free to reach out by email, LinkedIn or Discord!
nickyvanurk
·5 เดือนที่ผ่านมา·discuss
Location: Chiang Mai, Thailand (Dutch national)

Remote: Yes

Willing to relocate: Yes

Technologies: TypeScript/JavaScript, Three.js, Claude Code, Client-server networking, C++

Résumé/CV: https://nickvanurk.com/resume.pdf

Email: [email protected]

Github: https://github.com/nickyvanurk

LinkedIn: https://www.linkedin.com/in/nickyvanurk

Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, Server Engineer/Online Services, UX/UI, FUI Design

Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: https://nickvanurk.com/8bit.mp4 Optimizing things gets me all excited. Check out these Three.js demos I made: https://everwilds.io/ https://evergate.io/ https://nickvanurk.com/physics/ and https://nickvanurk.com/capping/ https://nickvanurk.com/prototype/ In my free time I like to work on small web games like Everwilds.io. Professionally I worked on the moddio (https://www.modd.io/) game engine (typescript) and SPARQ game engine (c++, to be released) as an engine programmer. I find I enjoy web/typescript more than native/c++ so I would like to return to that space.

If you have a cool web game (engine) project or web tool with a 2D / 3D graphical component to work on please feel free to reach out by email or LinkedIn!
nickyvanurk
·6 เดือนที่ผ่านมา·discuss
Been slowly chipping away at my browser game https://everwilds.io. For those interested in following the progress I made a discord channel: https://discord.gg/b3REbeavaT
nickyvanurk
·6 เดือนที่ผ่านมา·discuss
Location: Chiang Mai, Thailand (Dutch national)

Remote: Yes

Willing to relocate: Yes

Technologies: TypeScript/JavaScript, Three.js, Claude Code, Client-server networking

Résumé/CV: https://nickvanurk.com/resume.pdf

Email: [email protected]

Github: https://github.com/nickyvanurk

LinkedIn: https://www.linkedin.com/in/nickyvanurk

Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, Server Engineer/Online Services, UX/UI, FUI Design

Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: https://nickvanurk.com/8bit.mp4 Optimizing things gets me all excited. Check out these Three.js demos I made: https://everwilds.io/ https://evergate.io/ https://nickvanurk.com/physics/ and https://nickvanurk.com/capping/ https://nickvanurk.com/prototype/ In my free time I like to work on small web games like Everwilds.io. Professionally I worked on the moddio (https://www.modd.io/) game engine (typescript) and SPARQ game engine (c++, to be released) as an engine programmer. I find I enjoy web/typescript more than native/c++ so I would like to return to that space.

If you have a cool web game (engine) project or web tool with a 2D / 3D graphical component to work on please feel free to reach out by email or LinkedIn!
nickyvanurk
·6 เดือนที่ผ่านมา·discuss
Been slowly chipping away at my browser mmo game https://everwilds.io. I've always been curious about MMO software/netcode architecture thanks to playing Guild Wars (the original) in my youth. It's the reason I became a programmer, I wanted to learn how to make those kind of games. For those interested in following the progress I made a discord channel: https://discord.gg/b3REbeavaT
nickyvanurk
·9 เดือนที่ผ่านมา·discuss
After I made a small MMO prototype over at https://everwilds.io/ (open-source) I am now working on a vehicle building prototype at https://evergate.io/, if you're interested in following the progress there's a Discord link at the top right corner of each website. Mainly focused on Evergate right now :))
nickyvanurk
·2 ปีที่แล้ว·discuss
Location: Tokyo, Japan (Dutch national) Remote: Yes

Willing to relocate: Yes

Technologies: Three.js, WebGL, TypeScript/JavaScript, Godot, (open to use lower level languages)

Résumé/CV: https://nickvanurk.com/resume.pdf

Github: https://github.com/nickyvanurk

LinkedIn: https://www.linkedin.com/in/nickyvanurk

Email: [email protected]

Interests: Gamedev, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, Server Engineer/Online Services, UX/UI, FUI Design

Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: https://nickvanurk.com/8bit.mp4 Optimizing things excites me. Check out these Three.js demos I made: https://nickvanurk.com/capping/ and https://nickvanurk.com/void/ My latest project is a 3D GIS tool: https://nickvanurk.com/prototype/ and an LOD terrain renderer (https://nickvanurk.com/cdlod/ note: might take some time to load the assets). Feel free to contact me by email or LinkedIn!
nickyvanurk
·5 ปีที่แล้ว·discuss
I lost my father at age 10 because of a brain tumor. I lost my mother at age 25 due to breast cancer. I'm now aged 27 and lost my brother last month due to alcoholism.

It's very sad and recently I cry regularly. Don't be afraid of crying, it's good for the soul.

Before my mom passed she said she just wants me to live my life. Do things that make me happy because before you know it life is over. She said: of course you will be sad in the beginning but don't let it control/ruin your life (like it did with my brother, alcoholism), live your life! Do all the things you want to do and don't wait to do it "someday". That memory really helped me a lot with the grieving process and made me realize that life is for the living, let the dead be dead.

I also educated my mom a bit because we never said "I love you" so one day I told her, let's say it! And get over this awkwardness. Since that time (she was already sick) we said it occasionally and I'm very glad we did that. I told her as kids we need to hear these things :)) . That taught me that as kids it's oké to tell your parents your needs. Parents aren't perfect and the're trying their best.

So how do I cope? In my experience the people that are dying are usually afraid that their death will mess up their loved one's lifes permanently and that they are "responsible" for it. So just live life man. That's the greatest thing you can do to honor the ones that have passed. Sometimes you feel like a zombie, sometimes you feel like nothing changed. It's all part of the experience we call life. We are just getting to know more about life and all the sadness and happiness it has to offer.
nickyvanurk
·5 ปีที่แล้ว·discuss
"I was a smart kid, but once I boasted to my dad about how smart I was, and he came down hard on me. “Don’t you ever think that you’re smarter than other people!” he snapped. I took that lesson to heart, and all my life I have reined in my assessment of my own intelligence. But of late I have tired of this pose; at seventy years of age, I shouldn’t be posing. Dammit, I’m a genius, and it’s time I admitted it to myself." - http://www.erasmatazz.com/personal/self/seventy.html