> but what about whatever fuel armored vehicles use?
In WW2 when low on fuel they would gassify combustible items and run that through the engines. The germans called it Holzgas. You could rig this up in the field. It wasnt good mind but the vehicles could move about when logistics fell through.
The idea of being tethered to your supply lines by a cable would probably scare logistics people witless. It would become a game of finding and destroying power cables.
Getting them there seems easy, its the keeping them there that seems like a logistical nightmare.
>You'd have to have a fleet of ships that would be detected as soon as they set sail, and then protect that fleet for the entire voyage, which would also be extremely difficult for any adversary.
Or make friends with one of your neighbors that the USA appears to be keen on pissing off constantly. I have never seen more negative sentiment about the USA from Canadians before, who now see the USA as a strategic threat instead of their mentally challenged neighbor.
And dont get me started on Mexico, they can probably be had for pennies.
Forgive me its been a while since I read about Irans political structure, but my understanding is that the IRGC is supposed to take over in times of succession crisis, and sort of take any measures to guarantee the islamic revolution.
The test is supposed to be that they hand back power sometime after the crisis.
If you assume Khamenei Jr is still unwell, and there's still a spot of bother regarding what his succession would look like, and the civilian government is still a bit in shambles, the IRGC taking over seems very easy for them to justify. Whether they hand that power back willingly is another matter that remains to be seen.
The problem here is that Trump bombing Iran is going to keep them in power longer. The IRGC being in charge is going to keep Trump bombing them. I dont see a way out of that spiral on either side.
>if company uses a very well tech stack, development and rewrites will be faster due to AI having way more examples to draw from.
Eh maybe not.
Stuff that has a lot of deprecated features is honestly burdensome on AI. It keeps rediscovering the deprecated features as the understanding that they are deprecated fall outside of the context window.
What you need is something that either never deprecates syntax, or is <10 years old with minimal changes over that time.
Its not. A big problem with the way it was handled is that non logged in users aren't affected. So Youtube for instance, cant tailor its suggestions for the users age, and they get suggested really screwed up shit instead.
Age verification sucks. But most of these platforms need to be atomised, not restricted.
My games would last until whoever was hosting had the bug that kills the game due to having too many units, or running out of names for pilots.
And it was somehow still incredibly satisfying, even though there was probably just one bugger who went underground at the start and all the people who over invested in giant robots would have to play whack a mole to find him.
There might be some relevance to the term reverse centaurs. I dont know if I buy it but it might take off as useful terminology.
A blog post loosely summarized as "HEY REMEMBER WHEN I COINED THAT TERM HERE ARE THE LINKS TO ALL THE TIMES I USED THE TERM AND HERES A NEW ANECODOTE ABOUT THE TERM" screams that its trying to force the use, and therefore the posters relevance.