Can it be undone? One of the key aspects of any society is that it can in fact change law/policy/leaders/etc without war/rebels. yes harm happens when bad crap gets in but if the system still supports change, it is working.
For all the bad in trump era like roe vs wade among many others. The same mechanism are what allowed roe vs wade to exist. A double edge sword but better than alternative variants of totalitarian multi decade long regimes.
Woof. Back before rust was a thing in uni all the c++ guys shat on the newbies using java and not a real language.
The entire rust vs c++\c vs zig vs odin etc is so stupid. Like it is the same culture that has always been there in elitist systems language people. Meanwhile the vast majority of programmers are happily clacking away in python or js or elm or lua or whatever is getting the job done.
I experience it with everything including opus/fable.
Though my feeling, no proof, is that the opus/fable today is not what it was months ago. there was a time for about a month where opus was incredible. Just incredible but as fable started to move out i swear to god it feels like sonnet now. Fable feels like opus used to but costs more.
I never said ai was not useful nor that it cannot be used on small parts. The issue is size.
I think you are projecting other people on to me with is counter productive.
Slop and vibe coding are valid. It is specifically for describing crappy ai output.
You still did not give specifics which is usually the case when pushed on. I will give you some, when there are well over 20 languages that span multiple applications which all can depend on one another in same way, bazel builds from hell. Ya ai cant do it.
Ahh yes the “you’re holding it wrong defense”. Now i ask what enormous extremely complicated projects…excuse me by projects we mean real production software with real scale.
Sure, it can poke one system or another but even with opus and now fable, it very quickly hits the limit a limit that tracks very closely with context window.
This is to say that no amount of harness tool skill is going to cover that fundamental gap. If your change fits in context, good chance it will work.
But most people go to Costco for bulk buys. amazon deliveries are almost daily sometimes multiple a day and STILL have the same giant trucks dropping off product at distribution centers.
It is called for and is substantiated. Should the guy get prosecuted over it? Probably not although a precedent is moving towards pushing and or telling someone to kill them selves constitutes some kind of criminal liability at least in the states.
Drug overdoses are so often a method of suicide it is almost laughable to use that as an argument to defend assholery. Some people are psychopaths and Kramnit screams like one. Zero empathy remorse or event the slightest drop of compassion.
It started with d4 before poe and was painfully obvious then. Poe was just icing on the cake as it is not for the casual.
It is also so bizarre to brag about rankings for games where the grind to end game is a massive time sink. It wasnt like he was some LoL god where there is no grind only skill.
I started out writing my own engine. Never finished a game. Switch to unity and finished two then hit industry.
Both games were mediocre if I am generous.
The janky demos i made with the custom engine felt and looked so much better. I even had folks on forums asking if they could join the project.
The issue is if everyone uses the same unity standard shader, lighting, posteffcts, etc, it ends up with a certain smell. The effort it takes to work around this requires implementing the version of the given components that better match the vision. Most custom game engines still use a plethora of libraries replacing the ones that matter. It also isnt so binary. Earlier box3d post was literally catalyzed by Unreals physics engine lacking some 3 line of code.
I think what you are really speaking to is that few people have the discipline or motivation to complete anything. The two games above that I completely were in a large part because i actually sat down wrote a design doc, made a schedule, and stuck to it aggressively reducing scope.
I recently wrote an article showing just how easy it is to make a game engine using css box shadows as the renderer, web audio, and a stupid simple tween system. I think it illustrates pretty well that people vastly overestimate what a engine is.