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sanjit

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sanjit
·เดือนที่แล้ว·discuss
Agreed!

With MacOS I felt there was a major quality change for visual quality & animations when SwiftUI was used BY Apple for the OS and applications.

I'm not a developer, but it felt there were areas where an icon or window just didn't visually work the way it used to or SHOULD in placement or animation.

The hackish-ness hasn't changed over time: there are so many examples throughout the OS/Applications that I want to say "it was always like that", except it wasn't: Apple set the bar and it was high, the quality was exceptional.

I feel there are a lot of hacks going on with SwiftUI to achieve the same UI placement or animation.

Last quick note I think about often: a lot of analog creation was really hard. It still is. When it comes to digital we've been thinking we'll come back to things later, but never do... we build more bad on top of bad... sadly.
sanjit
·3 เดือนที่ผ่านมา·discuss
Illustration by Carolina Moscoso (https://carolina-moscoso.com/)

The illustrator credits are easier to see in print, easy to miss in this story.
sanjit
·5 เดือนที่ผ่านมา·discuss
> …because literally a Labrador licking his balls all day would have resulted in a better outcome.

My Labrador says a/ he’s neutered c/ dogix user b/ his teams always begin with empathy: people (and retrieves) over outcomes
sanjit
·6 เดือนที่ผ่านมา·discuss
Designers might also be hesitant to use an untested file format for print, too.

If there’s a large amount of paper that’s been purchased for a job, I definitely wouldn’t want to be the one who’s responsible for using JPEG XL and – for whatever reason – something going wrong.

Pixels are cheaper than paper or other physical media :)
sanjit
·8 เดือนที่ผ่านมา·discuss
An aside but related?

FFmpeg has complex syntax because it’s dealing with the _complexity of video_. I agree with everyone about knowing (and helping create or contribute to) our tools.

Today I largely forget about the _legacy_ of video, the technical challenges, and how critical it was to get it right.

There are an incredible number of output formats and considerations for _current_ screens (desktop, tablet, mobile, tv, etc…). Then we have a whole other world on the creation side for capture, edit, live broadcast…

On legacy formats it used to be so complex with standards, requirements, and evolving formats. Today, we don’t even think about why we have 29.97fps around? Interlacing?

We have a mix of so many incredible (and sometimes frustrating) codecs, needs and final outputs, so it’s really amazing the power we have with a tool like FFmpeg… It’s daunting but really well thought out.

So just a big thanks to the FFmpeg team for all their incredible work over the years…
sanjit
·10 เดือนที่ผ่านมา·discuss
But staff showing up and simply quoting a person higher in the org only shows they’re parroting.

Anything personal would have been appreciated, especially in this context. Maybe “I’m one of the thousands that work here but this means something to me…”?

Actually even a professional stance that showed concern: “One of our shared company values states…”

Sadly Jamie’s response didn’t build any trust of Slack from me…
sanjit
·11 เดือนที่ผ่านมา·discuss
From ZiffDavis article: > QuickTime 6 media player and QuickTime Broadcaster, a free application that aims to simplify using MPEG-4 in live video feeds over the Net.

It was sweet to see “over the Net”…
sanjit
·12 เดือนที่ผ่านมา·discuss
Yes! And design, too…
sanjit
·2 ปีที่แล้ว·discuss
Maybe if he had taken some responsibility and demonstrated remorse? He may have felt he was too smart for this situation and could continue fooling people?