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taiters_

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Show HN: Visual Sudoku solver in the browser

sudoku.dotslashdan.com
63 points·by taiters_·2 ปีที่แล้ว·16 comments

Show HN: Interactive TSP Solver with Genetic Algorithms in Rust and WASM

salesman.dotslashdan.com
1 points·by taiters_·2 ปีที่แล้ว·0 comments

comments

taiters_
·2 ปีที่แล้ว·discuss
I dusted off an old project today. It's a browser based CHIP-8 emulator with a built in editor.

https://chip8.dotslashdan.com/

I added the ability to import/export ROMs and finally added some of documentation.

...Plenty bugs left to fix
taiters_
·2 ปีที่แล้ว·discuss
Thanks for the feedback!

I've recently made a change to try to improve results (Specifically the thresholding step when it's processing the image).

For me it's now finding the grid a bit more consistently, though your mileage may vary.

I've noticed the digit recognition still struggles a bit when looking at a screen though. Perhaps I need to get a bit more data for training the model.
taiters_
·2 ปีที่แล้ว·discuss
I tried the blur threshold approach you mention in your post, and it's giving much better results!

Great post btw, very detailed.
taiters_
·2 ปีที่แล้ว·discuss
Nice! Yeah the puzzle detection works really well in your one. I'll need to have a read through your write up to get some pointers.
taiters_
·2 ปีที่แล้ว·discuss
I've uploaded a quick recording here (Seems Youtube forced it to be a "Short"): https://www.youtube.com/shorts/rdZ25pyqqmA

So ideally it should "solve" a sudoku puzzle when there's one in the frame. Then you can use the snapshot button (taking you to /image) to save and download the solution.

Though if it's not solving it (Which is definitely not uncommon in less than perfect lighting etc), I can see the workflow being unclear.
taiters_
·2 ปีที่แล้ว·discuss
Yeah that's good idea, thanks for the suggestion. I even went out and bought a puzzle book while building this, so it's definitely not something most people have around.