And don't miss Fabian Sanglard's review of the code. He was featured on HN recently for the reviews of the engine behind Another World/Out of this World and how it was ported to different platforms.
I don't think that's been the case for a long, long time. Almost every new game on modern consoles and PCs will see one (or many) updates in its lifetime. Game cartridges, things we used to think of as immutable, are merely storage devices for delivery of the original game code. Two recent games I purchased for the Nintendo Switch, on cartridge, both required a download before I could play them.
http://fabiensanglard.net/second_reality/index.php